a817cb2781 
							
						 
					 
					
						
						
							
							Update docs/LINKS.md  
						
						 
						
						
						
					 
					
						2024-03-05 08:36:28 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							efd1f5f983 
							
						 
					 
					
						
						
							
							Merge branch 'main' of  https://libneat.hopto.org/git/kevin/rtengine  
						
						 
						
						
						
					 
					
						2024-02-29 16:49:57 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							41fe5426b8 
							
						 
					 
					
						
						
							
							Start work on effect files  
						
						 
						
						... 
						
						
						
						Extends pipeline files 
						
					 
					
						2024-02-29 16:43:27 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							b4eef37741 
							
						 
					 
					
						
						
							
							Fix linux build  
						
						 
						
						... 
						
						
						
						I did not test if it actually runs, but it builds with warning_level=2. 
						
					 
					
						2024-02-29 16:12:09 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							28711ccb72 
							
						 
					 
					
						
						
							
							2/2 Fix meson_options.txt  
						
						 
						
						
						
					 
					
						2024-02-29 10:27:15 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							db9b0f5b10 
							
						 
					 
					
						
						
							
							1/2 Fix meson_options.txt mess  
						
						 
						
						... 
						
						
						
						It's currently a symlink.
This commit deletes the file, the second will re-add it properly 
						
					 
					
						2024-02-29 10:25:27 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							36e2314f35 
							
						 
					 
					
						
						
							
							Fix for allocation problems  
						
						 
						
						... 
						
						
						
						- Double allocation because of missing break 
						
					 
					
						2024-02-28 16:34:43 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							8dc4f794b3 
							
						 
					 
					
						
						
							
							Workaround for memory corruption in asset processor  
						
						 
						
						... 
						
						
						
						Somehow the asset processor threads corrupt each others memory - replace
the asset of thread X with the asset of thread Y.
Weird. 
						
					 
					
						2024-02-28 13:57:50 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							9d2987121e 
							
						 
					 
					
						
						
							
							Add debug names to framegraph objects  
						
						 
						
						... 
						
						
						
						Better renderdoc output 
						
					 
					
						2024-02-28 13:38:41 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							424345374f 
							
						 
					 
					
						
						
							
							Rename project  
						
						 
						
						... 
						
						
						
						This is more the engine than the game project.
It's possible that the game will go into a separate repository at some
point. 
						
					 
					
						2024-02-28 08:44:35 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							9008d08d9f 
							
						 
					 
					
						
						
							
							Chain framegraph semaphores together  
						
						 
						
						... 
						
						
						
						Quick RenderDoc check suggests that this works as intended :-) 
						
					 
					
						2024-02-27 14:35:48 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							ee24cd4903 
							
						 
					 
					
						
						
							
							Differentiate between graphics and compile passes  
						
						 
						
						
						
					 
					
						2024-02-27 10:00:00 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							bc6076b786 
							
						 
					 
					
						
						
							
							Seems like a valid chain of image transitions.  
						
						 
						
						... 
						
						
						
						Now we need to draw something and also have the correct semaphore waits
to establish dependencies. 
						
					 
					
						2024-02-20 13:47:47 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							1e49b14879 
							
						 
					 
					
						
						
							
							Present the first (black) image  
						
						 
						
						
						
					 
					
						2024-02-19 10:27:53 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							e989c2b406 
							
						 
					 
					
						
						
							
							Creating timed semaphores  
						
						 
						
						... 
						
						
						
						- Similar to Dx12 fences.
- More flexible than VK 1 binary semaphores. 
						
					 
					
						2024-02-16 15:31:23 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							9b162379d4 
							
						 
					 
					
						
						
							
							Merge branch 'main' of  https://libneat.hopto.org/git/kevin/voyage  
						
						 
						
						
						
					 
					
						2024-02-13 08:36:48 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							887fa63c43 
							
						 
					 
					
						
						
							
							Manage command buffers  
						
						 
						
						... 
						
						
						
						I decided to make queues explicit, to simplify handling queue ownership
transfers in the renderer code. The framegraph + pass code has explicit knowledge
about resource ownership, so it makes sense to handle it there.
- Manage pools
- Allocate command buffers
- Submit command buffers 
						
					 
					
						2024-02-13 08:35:19 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b939d1498e 
							
						 
					 
					
						
						
							
							Update docs/LINKS.md  
						
						 
						
						
						
					 
					
						2024-02-13 00:51:49 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							b44b3e651b 
							
						 
					 
					
						
						
							
							Add interface for command buffers  
						
						 
						
						
						
					 
					
						2024-02-09 10:20:00 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							765e263979 
							
						 
					 
					
						
						
							
							Add render_command_buffer handle type  
						
						 
						
						... 
						
						
						
						Also unify handle types via macro 
						
					 
					
						2024-02-09 10:09:39 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							c23f03e622 
							
						 
					 
					
						
						
							
							Add single-threaded framegraph execute function  
						
						 
						
						
						
					 
					
						2024-02-09 00:07:35 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							abe05f3780 
							
						 
					 
					
						
						
							
							Add basic infrastructure for running update and render threads  
						
						 
						
						... 
						
						
						
						Communicate progress via a pair of semaphores 
						
					 
					
						2024-02-08 23:06:23 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							4f27819fa2 
							
						 
					 
					
						
						
							
							Improve dll build  
						
						 
						
						... 
						
						
						
						Still not perfect, but more user friendly now. 
						
					 
					
						2024-02-08 16:57:01 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							058c738da9 
							
						 
					 
					
						
						
							
							Merge branch 'r/meson_refactor'  
						
						 
						
						
						
					 
					
						2024-02-07 17:03:18 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							18b548b8bb 
							
						 
					 
					
						
						
							
							Fixed broken framegraph resource copy  
						
						 
						
						... 
						
						
						
						- Missed a relptr set 
						
					 
					
						2024-02-07 17:02:23 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							027ef8a46f 
							
						 
					 
					
						
						
							
							Restructure the project  
						
						 
						
						... 
						
						
						
						Move asset_compiler into its own (static) library.
This removes the dependency on it from the runtime and makes it possible
to have a standalone asset_compiler tool (useful for modding support).
Split meson.build into sub-files to improve readability.
Give each target its own pch directory.
This is more inline with what the meson manual recommends.
Export dependencies to make it possible to use the engine as a meson
subproject.
This is currently untested. 
						
					 
					
						2024-02-07 13:56:06 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							a7339ffd53 
							
						 
					 
					
						
						
							
							Add a semaphore type  
						
						 
						
						
						
					 
					
						2024-02-06 17:57:45 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							cc49a017f9 
							
						 
					 
					
						
						
							
							Load framegraphs from resource files  
						
						 
						
						
						
					 
					
						2024-02-06 17:57:14 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							bdd3db98bb 
							
						 
					 
					
						
						
							
							Add creation function for framegraphs and render targets  
						
						 
						
						... 
						
						
						
						- The framegraph code currently does not attempt to alias render
  targets, but this should be pretty straightforward to add. 
						
					 
					
						2024-02-05 21:49:09 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							1d8051747e 
							
						 
					 
					
						
						
							
							Add some thoughts about the future render pipeline  
						
						 
						
						
						
					 
					
						2024-02-05 01:24:00 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							fc08ab08d4 
							
						 
					 
					
						
						
							
							Test resource manager and renderer integration  
						
						 
						
						
						
					 
					
						2024-02-05 01:23:31 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							c66d5ce337 
							
						 
					 
					
						
						
							
							Merge branch 'main' of  https://libneat.hopto.org/git/kevin/voyage  
						
						 
						
						
						
					 
					
						2024-02-04 18:32:23 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							870f238410 
							
						 
					 
					
						
						
							
							Add a resource namespace file format  
						
						 
						
						
						
					 
					
						2024-02-04 18:31:02 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							0b6e855cef 
							
						 
					 
					
						
						
							
							Remove packages.h/.c from meson.build  
						
						 
						
						
						
					 
					
						2024-02-04 17:29:01 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							b80d0d1bf9 
							
						 
					 
					
						
						
							
							Remove unnecessary files  
						
						 
						
						
						
					 
					
						2024-02-04 17:28:32 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							cfec746545 
							
						 
					 
					
						
						
							
							Implement resource compression  
						
						 
						
						
						
					 
					
						2024-02-04 17:26:51 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							3a9f9d4986 
							
						 
					 
					
						
						
							
							Write the first compiled resources to files  
						
						 
						
						
						
					 
					
						2024-01-31 22:48:51 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							9670844bb2 
							
						 
					 
					
						
						
							
							Move towards using DXC for compiling shaders  
						
						 
						
						... 
						
						
						
						This is recommended by the vulkan documentation. 
						
					 
					
						2024-01-25 23:33:29 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							3254af3786 
							
						 
					 
					
						
						
							
							Make progress towards the new builtin asset compiler  
						
						 
						
						... 
						
						
						
						Attempts to compile HLSL shaders (with includes) 
						
					 
					
						2024-01-25 09:45:23 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c0a8fad6e7 
							
						 
					 
					
						
						
							
							Add docs/LINKS.md  
						
						 
						
						
						
					 
					
						2024-01-23 17:21:30 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							94f95157fe 
							
						 
					 
					
						
						
							
							build config for integrated asset compiler  
						
						 
						
						
						
					 
					
						2024-01-16 17:44:03 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							abb367dffc 
							
						 
					 
					
						
						
							
							rename the engine to recreational.tech  
						
						 
						
						
						
					 
					
						2024-01-16 16:10:56 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							448d448430 
							
						 
					 
					
						
						
							
							started work on pipeline parsing  
						
						 
						
						
						
					 
					
						2024-01-16 16:03:30 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							d5ab965d64 
							
						 
					 
					
						
						
							
							Add missing dynamic_libs.c to meson.build  
						
						 
						
						
						
					 
					
						2023-12-31 02:29:31 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							275f3b65f8 
							
						 
					 
					
						
						
							
							Untested asset cache  
						
						 
						
						... 
						
						
						
						- Added read-write lock implementation 
						
					 
					
						2023-12-31 02:16:29 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							bf2129f92b 
							
						 
					 
					
						
						
							
							don't keep processed assets in memory  
						
						 
						
						... 
						
						
						
						- Slightly slower, but this will (in principle) scale to an unlimited
  number of assets 
						
					 
					
						2023-12-25 23:32:55 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							5a4177c4dc 
							
						 
					 
					
						
						
							
							assetc complete "lifetime"  
						
						 
						
						... 
						
						
						
						- Add unchanged assets to packages
- Allows re-runs without messing up the data
- Inefficient: unchanged assets need to be loaded & kept in memory 
						
					 
					
						2023-12-22 00:25:27 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							0c89d63716 
							
						 
					 
					
						
						
							
							load runtime asset dependency data  
						
						 
						
						... 
						
						
						
						removed init/shutdown functions from headers. 
						
					 
					
						2023-12-21 00:19:48 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							213638009b 
							
						 
					 
					
						
						
							
							tracking asset dependencies  
						
						 
						
						
						
					 
					
						2023-12-12 10:58:09 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kevin Trogant 
							
						 
					 
					
						
						
						
						
							
						
						
							361436ee46 
							
						 
					 
					
						
						
							
							started work on discovery  
						
						 
						
						
						
					 
					
						2023-12-11 00:09:52 +01:00