recreational.tech engine
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Kevin Trogant e989c2b406 Creating timed semaphores
- Similar to Dx12 fences.
- More flexible than VK 1 binary semaphores.
2024-02-16 15:31:23 +01:00
assets Load framegraphs from resource files 2024-02-06 17:57:14 +01:00
contrib Add creation function for framegraphs and render targets 2024-02-05 21:49:09 +01:00
docs Update docs/LINKS.md 2024-02-13 00:51:49 +01:00
scripts Move towards using DXC for compiling shaders 2024-01-25 23:33:29 +01:00
src Creating timed semaphores 2024-02-16 15:31:23 +01:00
tests Restructure the project 2024-02-07 13:56:06 +01:00
.clang-format Progress on assetc 2023-12-10 23:09:19 +01:00
.clang-format-ignore Progress on assetc 2023-12-10 23:09:19 +01:00
.gitignore Implement resource compression 2024-02-04 17:26:51 +01:00
meson_options.txt Restructure the project 2024-02-07 13:56:06 +01:00
meson.build Improve dll build 2024-02-08 16:57:01 +01:00