Implement resource compression
This commit is contained in:
parent
3a9f9d4986
commit
cfec746545
4
.gitignore
vendored
4
.gitignore
vendored
@ -2,9 +2,7 @@
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/subprojects/*
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!/subprojects/*.wrap
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# assetc directories
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/actemp/*
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/data/*
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/res/*
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/.cache/*
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/.vs/*
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@ -22,6 +22,17 @@ VSOutput VsMain(VSInput input, uint vertexIndex : SV_VertexID) {
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fragment {
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vk BEGIN
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struct PSOutput {
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float4 Color : SV_TARGET0;
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};
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PSOutput PsMain(void) {
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PSOutput output = (PSOutput)0;
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output.Color[0] = 0;
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output.Color[1] = 0;
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output.Color[2] = 0;
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output.Color[3] = 0;
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return output;
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}
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END
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}
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72
meson.build
72
meson.build
@ -2,9 +2,13 @@ project('voyage', ['c', 'cpp'],
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default_options: ['buildtype=debug',
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'b_sanitize=address',
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'c_std=c17',
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'cpp_std=c++14',
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'warning_level=3',
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'werror=true',
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'b_vscrt=static_from_buildtype'])
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'b_vscrt=static_from_buildtype',
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'default_library=static',
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'b_rtti=false',
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'cpp_eh=none'])
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compiler = meson.get_compiler('c')
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buildtype = get_option('buildtype')
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@ -16,13 +20,11 @@ if compiler.get_argument_syntax() == 'gcc'
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'-Wdouble-promotion', '-Wno-unused-function', '-Wno-unused-parameter'],
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language : ['c', 'cpp']
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)
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add_project_arguments(['-fno-exceptions', '-fno-rtti'], language : 'cpp')
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elif compiler.get_argument_syntax() == 'msvc'
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add_project_arguments(
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['/wd4146', '/wd4245', '/wd4100', '/D_CRT_SECURE_NO_WARNINGS'],
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language: ['c', 'cpp']
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)
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add_project_arguments(['/EHsc', '/GR-'], language : 'cpp')
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if buildtype == 'debug'
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add_project_arguments(['/RTCsu'], language : ['c', 'cpp'])
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endif
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@ -66,26 +68,6 @@ runtime_deps = [thread_dep, m_dep, windowing_dep]
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if get_option('build_asset_compiler')
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runtime_cargs += ['-DRT_BUILD_ASSET_COMPILER']
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# Shaderc for shaders
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#if get_option('enable_vulkan_shader_compiler')
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# shaderc_include = include_directories('contrib\\shaderc\\libshaderc\\include')
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# shaderc_libdir = 'NONE'
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# if host_machine.system() == 'windows'
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# if buildtype == 'debug' or buildtype == 'debugoptimized'
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# shaderc_libdir = meson.project_source_root() / 'contrib\\shaderc\\build-win\\libshaderc\\Debug'
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# else
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# shaderc_libdir = meson.project_source_root() / 'contrib\\shaderc\\build-win\\libshaderc\\Release'
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# endif
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# endif
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# shaderc_dep = declare_dependency(link_args : ['-L'+shaderc_libdir, '-lshaderc_combined'],
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# include_directories : shaderc_include)
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# runtime_deps += shaderc_dep
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# runtime_additional_sources += [
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# 'src/runtime/vulkan_shader_compiler.c'
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# ]
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# runtime_cargs += ['-DRT_BUILD_VULKAN_SHADER_COMPILER']
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#endif
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# DXC for vulkan & directx shaders
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if get_option('enable_dxc_shader_compiler')
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# We package dxc binaries under contrib/dxc
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@ -125,9 +107,10 @@ runtime_lib = library('rt',
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# Project Sources
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'src/runtime/aio.h',
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'src/runtime/app.h',
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'src/runtime/assets.h',
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'src/runtime/buffer_manager.h',
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'src/runtime/compression.h',
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'src/runtime/config.h',
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'src/runtime/ds.h',
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'src/runtime/dynamic_libs.h',
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'src/runtime/file_tab.h',
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'src/runtime/fsutils.h',
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@ -138,14 +121,17 @@ runtime_lib = library('rt',
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'src/runtime/mem_arena.h',
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'src/runtime/packages.h',
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'src/runtime/renderer_api.h',
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'src/runtime/resources.h',
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'src/runtime/runtime.h',
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'src/runtime/threading.h',
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'src/runtime/aio.c',
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'src/runtime/app.c',
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'src/runtime/asset_manager.c',
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'src/runtime/assert.c',
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'src/runtime/buffer_manager.c',
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'src/runtime/compression.c',
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'src/runtime/config.c',
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'src/runtime/ds_minheap.c',
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'src/runtime/dynamic_libs.c',
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'src/runtime/error_report.c',
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'src/runtime/file_tab.c',
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@ -156,6 +142,8 @@ runtime_lib = library('rt',
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'src/runtime/jobs.c',
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'src/runtime/mem_arena.c',
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'src/runtime/packages.c',
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'src/runtime/resource_manager.c',
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'src/runtime/sprint.c',
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'src/runtime/text.c',
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'src/runtime/threading_cond.c',
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'src/runtime/threading_mutex.c',
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@ -217,40 +205,6 @@ else
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engine_link_libs = [runtime_lib]
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endif
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# Asset Compiler Tool
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#executable('assetc',
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# 'src/tools/assetc/assetmeta.h',
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# 'src/tools/assetc/assetsettings.h',
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# 'src/tools/assetc/dependency_tracking.h',
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# 'src/tools/assetc/description_parser.h',
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# 'src/tools/assetc/options.h',
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# 'src/tools/assetc/packages.h',
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# 'src/tools/assetc/processing.h',
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# 'src/tools/assetc/processing_flags.h',
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# 'src/tools/assetc/utils.h',
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#
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# 'src/tools/assetc/assetc.c',
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# 'src/tools/assetc/assetmeta.c',
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# 'src/tools/assetc/assetsettings.c',
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# 'src/tools/assetc/dependency_tracking.c',
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# 'src/tools/assetc/description_parser.c',
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# 'src/tools/assetc/discovery.c',
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# 'src/tools/assetc/packages.c',
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# 'src/tools/assetc/pipeline_processor.c',
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# 'src/tools/assetc/processor.c',
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# 'src/tools/assetc/shader_processor.c',
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# 'src/tools/assetc/uidtable.c',
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# 'src/tools/assetc/utils.c',
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#
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# # Contrib sources
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# 'contrib/xxhash/xxhash.c',
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# 'contrib/lz4/lz4.c',
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# include_directories : [incdir, shaderc_include],
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# dependencies : [],
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# link_with : engine_link_libs,
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# link_args : ['-L'+shaderc_libdir, '-lshaderc_combined'],
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# win_subsystem : 'console')
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# Game
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executable('voyage',
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'src/game/voyage.c',
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@ -1,5 +1,8 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <Windows.h>
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#include <unknwn.h>
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#endif
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/* C standard library*/
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@ -7,4 +10,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <math.h>
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#include <math.h>
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/* Runtime */
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#include "runtime/runtime.h"
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@ -50,8 +50,8 @@ static rt_mutex *_guard;
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static size_t _block_count;
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RT_CVAR_I(rt_BufferMemoryBudget,
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"The amount of memory to allocate for the buffer manager. Default: 512MB",
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RT_MB(512));
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"The amount of memory to allocate for the buffer manager. Default: 1GB",
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RT_GB(1));
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extern rt_result InitBufferManager(void) {
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_guard = rtCreateMutex();
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26
src/runtime/compression.c
Normal file
26
src/runtime/compression.c
Normal file
@ -0,0 +1,26 @@
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#include "compression.h"
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#include <lz4/lz4.h>
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RT_DLLEXPORT size_t rtGetCompressionBound(size_t uncompressed_size) {
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return (size_t)LZ4_compressBound((int)uncompressed_size);
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}
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RT_DLLEXPORT size_t rtCompressData(const void *in,
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size_t uncompressed_size,
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void *out,
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size_t out_capacity) {
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return (size_t)LZ4_compress_default((const char *)in,
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(char *)out,
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(int)uncompressed_size,
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(int)out_capacity);
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}
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RT_DLLEXPORT size_t rtDecompressData(const void *in,
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size_t compressed_size,
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void *out,
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size_t out_capacity) {
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int res =
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LZ4_decompress_safe((const char *)in, (char *)out, (int)compressed_size, (int)out_capacity);
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return (res > 0) ? (size_t)res : 0;
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}
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38
src/runtime/compression.h
Normal file
38
src/runtime/compression.h
Normal file
@ -0,0 +1,38 @@
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#ifndef RT_COMPRESSION_H
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#define RT_COMPRESSION_H
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#include "runtime.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Returns the worst-case size of the compression result of a buffer with the given uncompressed
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* size. */
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RT_DLLEXPORT size_t rtGetCompressionBound(size_t uncompressed_size);
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/* Compresses a buffer.
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*
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* Returns the number of bytes written to the output buffer, or 0 if compression failed
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* due to insufficient capacity.
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*/
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RT_DLLEXPORT size_t rtCompressData(const void *in,
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size_t uncompressed_size,
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void *out,
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size_t out_capacity);
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/* Decompresses a buffer.
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*
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* Returns the number of bytes written to the output buffer, or 0 if decompression failed
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* due to insufficient capacity.
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*/
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RT_DLLEXPORT size_t rtDecompressData(const void *in,
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size_t compressed_size,
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void *out,
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size_t out_capacity);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -47,6 +47,8 @@ typedef enum {
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RT_ATTRIBUTE_VALUE_MATERIAL_ALBEDO,
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RT_ATTRIBUTE_VALUE_MATERIAL_NORMAL,
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RT_ATTRIBUTE_VALUE_count
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} rt_attribute_value;
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typedef struct {
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@ -1,7 +1,10 @@
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#include "mem_arena.h"
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#include "config.h"
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#include <stdlib.h>
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RT_CVAR_I(rt_TemporaryArenaSize, "Size of temporary arenas in bytes. Default: 32 MB", RT_MB(32));
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#define ALIGNMENT 0xf
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#define ALIGN(n) (((n) + ALIGNMENT) & ~ALIGNMENT)
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@ -59,3 +62,45 @@ RT_DLLEXPORT void rtReleaseArena(rt_arena *arena) {
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arena->size = 0;
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arena->needs_free = 0;
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}
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/* Temporary arena pool */
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typedef uint32_t rt_thread_id;
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extern RT_DLLEXPORT rt_thread_id rtGetCurrentThreadId(void);
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#define NUM_TEMP_ARENAS_PER_THREAD 2
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typedef struct {
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rt_arena arenas[NUM_TEMP_ARENAS_PER_THREAD];
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} rt_thread_temp_arenas;
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static RT_THREAD_LOCAL rt_thread_temp_arenas t_arenas;
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RT_DLLEXPORT rt_temp_arena rtGetTemporaryArena(const rt_arena **permanent_arenas, int count) {
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if (!t_arenas.arenas[0].base) {
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/* Initialize */
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for (int i = 0; i < NUM_TEMP_ARENAS_PER_THREAD; ++i) {
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rt_create_arena_result res = rtCreateArena(NULL, (size_t)rt_TemporaryArenaSize.i);
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if (!res.ok) {
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rtLog("CORE",
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"Failed to initialize thread-local temporary arenas for thread: %u",
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rtGetCurrentThreadId());
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return (rt_temp_arena){.arena = NULL, .at = 0};
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}
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t_arenas.arenas[i] = res.arena;
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}
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}
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for (int i = 0; i < NUM_TEMP_ARENAS_PER_THREAD; ++i) {
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int conflict_found = 0;
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for (int j = 0; j < count; ++j) {
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if (permanent_arenas[j] == &t_arenas.arenas[i])
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conflict_found = 1;
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}
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if (!conflict_found) {
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return rtBeginTempArena(&t_arenas.arenas[i]);
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}
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}
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rtLog("CORE",
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"Failed to find a usable thread-local temporary arena for thread: %u",
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rtGetCurrentThreadId());
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return (rt_temp_arena){.arena = NULL, .at = 0};
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}
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@ -21,7 +21,8 @@ typedef struct {
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typedef struct {
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size_t at;
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} rt_arena_rewindpoint;
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rt_arena *arena;
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} rt_temp_arena;
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RT_DLLEXPORT rt_create_arena_result rtCreateArena(void *memory, size_t size);
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@ -37,22 +38,34 @@ RT_INLINE void rtArenaClear(rt_arena *arena) {
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arena->at = 0;
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}
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RT_INLINE rt_arena_rewindpoint rtGetArenaRewindPoint(rt_arena *arena) {
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RT_INLINE rt_temp_arena rtBeginTempArena(rt_arena *arena) {
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#ifndef __cplusplus
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return (rt_arena_rewindpoint){.at = arena->at};
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return (rt_temp_arena){.at = arena->at, .arena = arena};
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#else
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rt_arena_rewindpoint rp = {arena->at};
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rt_temp_arena rp = {arena->at, arena};
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return rp;
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#endif
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}
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RT_INLINE void rtArenaRewind(rt_arena *arena, rt_arena_rewindpoint rewind) {
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#ifndef NDEBUG
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if (rewind.at > arena->at)
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rtReportError("CORE",
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"Tried to rewind an arena to a point that lies beyond the last allocation.");
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#endif
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arena->at = rewind.at;
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RT_INLINE void rtEndTempArena(rt_temp_arena tmp) {
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RT_ASSERT(tmp.at <= tmp.arena->at,
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"Tried to rewind an arena to a point that lies beyond the last allocation.");
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tmp.arena->at = tmp.at;
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}
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/* Get a thread-local arena for temporary allocations.
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*
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* Since it's possible that such an arena was passed into a function via parameters, which might
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* lead to conflicts - such as a called function inadvertently freeing its own "permanent" allocations,
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* we pass in arenas that are used for allocations lasting beyond the usage of the temporary arena.
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*
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* DO NOT call rtReleaseArena on a arena returned by this function. Instead return them via
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* rtReturnTemporaryArena()!
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*/
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RT_DLLEXPORT rt_temp_arena rtGetTemporaryArena(const rt_arena **permanent_arenas, int count);
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RT_INLINE void rtReturnTemporaryArena(rt_temp_arena tmp) {
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rtEndTempArena(tmp);
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}
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/* Helper macros */
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@ -39,31 +39,6 @@ enum {
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extern rt_cvar rt_Renderer;
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#if 0
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static void
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DbgPrintShaderFile(const rt_parse_state *state, unsigned int list_index, unsigned int indent) {
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assert(list_index < state->statement_list_count);
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const rt_parsed_stmt_list *list = &state->statement_lists[list_index];
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unsigned int stmt_index = list->first;
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for (unsigned int i = 0; i < list->count; ++i) {
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const rt_parsed_stmt *stmt = &state->statements[stmt_index];
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for (unsigned int j = 0; j < indent; ++j)
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printf(" ");
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printf("%.*s: ", stmt->attribute.length, stmt->attribute.start);
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if (stmt->form == RT_STMT_FORM_VALUE) {
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printf("%.*s\n", stmt->value.length, stmt->value.start);
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} else {
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printf("{\n");
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DbgPrintShaderFile(state, stmt->list_index, indent + 2);
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printf("}\n");
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}
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stmt_index = stmt->next;
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}
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assert(stmt_index == UINT_MAX || stmt_index == 0);
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}
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#endif
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static bool ParseBindingIndex(rt_text_span span, unsigned int *index) {
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if (span.length == 0)
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return false;
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@ -469,10 +444,8 @@ RT_ASSET_PROCESSOR_FN(PipelineProcessor) {
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goto out;
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rt_resource_id shader_resources[3] = {0};
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result = rtCreateResources(pipeline.shader_count,
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pipeline.shader_names,
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pipeline.shaders,
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shader_resources);
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result = rtCreateResources(pipeline.shader_count, pipeline.shader_names, pipeline.shaders,
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shader_resources);
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if (result != RT_SUCCESS)
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goto out;
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|
@ -48,13 +48,15 @@ typedef enum {
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RT_SHADER_TYPE_INVALID,
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RT_SHADER_TYPE_VULKAN,
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RT_SHADER_TYPE_COUNT,
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RT_SHADER_TYPE_count,
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} rt_shader_type;
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typedef enum {
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RT_SHADER_STAGE_VERTEX,
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RT_SHADER_STAGE_FRAGMENT,
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RT_SHADER_STAGE_COMPUTE,
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RT_SHADER_STAGE_count,
|
||||
} rt_shader_stage;
|
||||
|
||||
typedef struct {
|
||||
|
@ -1,10 +1,12 @@
|
||||
#include "aio.h"
|
||||
#include "buffer_manager.h"
|
||||
#include "compression.h"
|
||||
#include "config.h"
|
||||
#include "ds.h"
|
||||
#include "file_tab.h"
|
||||
#include "fsutils.h"
|
||||
#include "hashing.h"
|
||||
#include "mem_arena.h"
|
||||
#include "renderer_api.h"
|
||||
#include "resources.h"
|
||||
#include "threading.h"
|
||||
@ -29,7 +31,8 @@ RT_CVAR_I(rt_ResourceNamespaceSize,
|
||||
typedef struct {
|
||||
void *buffer;
|
||||
size_t size;
|
||||
int next_free;
|
||||
rt_aio_handle load_aio;
|
||||
unsigned int next_free;
|
||||
int usage_counter;
|
||||
} rt_cached_resource;
|
||||
|
||||
@ -52,13 +55,15 @@ typedef struct {
|
||||
|
||||
size_t current_size;
|
||||
|
||||
rt_rwlock lock;
|
||||
rt_rwlock resource_lock;
|
||||
rt_mutex *heap_lock;
|
||||
} rt_resource_cache;
|
||||
|
||||
typedef struct {
|
||||
rt_file_id file;
|
||||
size_t offset;
|
||||
size_t size;
|
||||
size_t decompressed_size;
|
||||
size_t compressed_size;
|
||||
} rt_resource_ref;
|
||||
|
||||
typedef struct {
|
||||
@ -102,6 +107,53 @@ static void CopyResourceData(const rt_resource *resource, void *dest) {
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
static rt_resource_ref *GetResourceRefPtr(rt_resource_id id) {
|
||||
rt_resource_ref *ref = NULL;
|
||||
rtLockRead(&_namespace.lock);
|
||||
size_t ns_size = (size_t)rt_ResourceNamespaceSize.i;
|
||||
for (size_t j = 0; j < ns_size; ++j) {
|
||||
size_t at = (id + j) % ns_size;
|
||||
if (_namespace.ids[at] == RT_INVALID_RESOURCE_ID) {
|
||||
break;
|
||||
} else if (_namespace.ids[at] == id) {
|
||||
ref = &_namespace.refs[at];
|
||||
break;
|
||||
}
|
||||
}
|
||||
rtUnlockRead(&_namespace.lock);
|
||||
return ref;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Fills the passed write struct with the necessary information to save the resource to a file */
|
||||
static bool PrepareResourceFlushToFile(rt_resource_id id,
|
||||
const rt_resource *resource,
|
||||
rt_file_write *write,
|
||||
rt_arena *arena) {
|
||||
|
||||
RT_ASSERT((uintptr_t)resource->data == (uintptr_t)(resource + 1),
|
||||
"The resource and data must be laid out in a continous buffer.");
|
||||
|
||||
char file_path[260];
|
||||
rtSPrint(file_path, 260, "%s/%llx.bin", rt_ResourceDirectory.s, id);
|
||||
|
||||
size_t total_size = sizeof(rt_resource) + GetResourceDataSize(resource);
|
||||
size_t compression_bound = rtGetCompressionBound(total_size);
|
||||
|
||||
void *compressed_resource = rtArenaPush(arena, compression_bound);
|
||||
if (!compressed_resource)
|
||||
return false;
|
||||
size_t compressed_bytes =
|
||||
rtCompressData(resource, total_size, compressed_resource, compression_bound);
|
||||
|
||||
write->file = rtAddFile(file_path);
|
||||
write->buffer = compressed_resource;
|
||||
write->offset = 0;
|
||||
write->num_bytes = compressed_bytes;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* ~~~ Cache ~~~ */
|
||||
|
||||
static rt_resource_cache _cache;
|
||||
@ -120,11 +172,17 @@ static rt_result InitResourceCache(void) {
|
||||
void *mem = malloc(required_mem);
|
||||
if (!mem)
|
||||
return RT_OUT_OF_MEMORY;
|
||||
rt_create_rwlock_result lock_create = rtCreateRWLock();
|
||||
if (!lock_create.ok) {
|
||||
rt_create_rwlock_result resource_lock_create = rtCreateRWLock();
|
||||
if (!resource_lock_create.ok) {
|
||||
free(mem);
|
||||
return RT_UNKNOWN_ERROR;
|
||||
}
|
||||
_cache.heap_lock = rtCreateMutex();
|
||||
if (!_cache.heap_lock) {
|
||||
free(mem);
|
||||
rtDestroyRWLock(&_cache.resource_lock);
|
||||
return RT_UNKNOWN_ERROR;
|
||||
}
|
||||
memset(mem, 0, required_mem);
|
||||
_cache.mem = mem;
|
||||
|
||||
@ -136,9 +194,9 @@ static rt_result InitResourceCache(void) {
|
||||
(size_t)count,
|
||||
0);
|
||||
|
||||
_cache.current_size = 0;
|
||||
_cache.resources = (rt_cached_resource *)(reclaim_keys + count);
|
||||
_cache.lock = lock_create.lock;
|
||||
_cache.current_size = 0;
|
||||
_cache.resources = (rt_cached_resource *)(reclaim_keys + count);
|
||||
_cache.resource_lock = resource_lock_create.lock;
|
||||
|
||||
for (int i = 0; i < count; ++i) {
|
||||
_cache.resources[i].next_free = (i < count - 1) ? i + 1 : UINT_MAX;
|
||||
@ -153,19 +211,30 @@ static rt_result InitResourceCache(void) {
|
||||
|
||||
static void ShutdownResourceCache(void) {
|
||||
free(_cache.mem);
|
||||
rtDestroyRWLock(&_cache.lock);
|
||||
rtDestroyRWLock(&_cache.resource_lock);
|
||||
rtDestroyMutex(_cache.heap_lock);
|
||||
memset(&_cache, 0, sizeof(_cache));
|
||||
}
|
||||
|
||||
/* NOTE(Kevin): Only call this while holding a write-lock on the cache.
|
||||
* The function locks the reclaim heap lock itself. */
|
||||
static bool FreeCacheSpace(size_t space) {
|
||||
size_t total_freed = 0;
|
||||
while (total_freed < space && !rtMinheapIsEmpty(&_cache.reclaim_heap)) {
|
||||
size_t free_space = (size_t)rt_ResourceCacheSize.i - _cache.current_size;
|
||||
rtLockMutex(_cache.heap_lock);
|
||||
while (free_space < space && !rtMinheapIsEmpty(&_cache.reclaim_heap)) {
|
||||
rt_cached_resource_ref ref;
|
||||
rtMinheapPop(&_cache.reclaim_heap, &ref);
|
||||
|
||||
rt_cached_resource *res = &_cache.resources[ref.index];
|
||||
|
||||
if (res->load_aio != RT_AIO_INVALID_HANDLE) {
|
||||
rtWaitForAIOCompletion(res->load_aio);
|
||||
rtReleaseAIO(res->load_aio);
|
||||
}
|
||||
|
||||
rtReleaseBuffer(res->buffer, res->size);
|
||||
total_freed += res->size;
|
||||
free_space += res->size;
|
||||
_cache.current_size -= res->size;
|
||||
|
||||
res->next_free = _cache.first_free;
|
||||
_cache.first_free = ref.index;
|
||||
@ -185,7 +254,8 @@ static bool FreeCacheSpace(size_t space) {
|
||||
}
|
||||
}
|
||||
}
|
||||
return total_freed >= space;
|
||||
rtUnlockMutex(_cache.heap_lock);
|
||||
return free_space >= space;
|
||||
}
|
||||
|
||||
static unsigned int FindCachedResource(rt_resource_id id) {
|
||||
@ -202,13 +272,15 @@ static unsigned int FindCachedResource(rt_resource_id id) {
|
||||
|
||||
static rt_resource *CacheResource(rt_resource_id id, const rt_resource *res) {
|
||||
rt_resource *cached = NULL;
|
||||
rtLockWrite(&_cache.lock);
|
||||
rtLockWrite(&_cache.resource_lock);
|
||||
unsigned int index = FindCachedResource(id);
|
||||
if (index != UINT_MAX) {
|
||||
rt_cached_resource_ref ref = {.id = id, .index = index};
|
||||
rt_cached_resource *cache_entry = &_cache.resources[index];
|
||||
++cache_entry->usage_counter;
|
||||
rtLockMutex(_cache.heap_lock);
|
||||
rtMinheapUpdate(&_cache.reclaim_heap, &ref, cache_entry->usage_counter, NULL);
|
||||
rtUnlockMutex(_cache.heap_lock);
|
||||
cached = cache_entry->buffer;
|
||||
} else {
|
||||
/* Insert into cache */
|
||||
@ -218,8 +290,8 @@ static rt_resource *CacheResource(rt_resource_id id, const rt_resource *res) {
|
||||
rtLog("RESMGR",
|
||||
"Unable to reclaim %zu kB from the resource cache.",
|
||||
total_size / 1024);
|
||||
rtUnlockWrite(&_cache.lock);
|
||||
return NULL;
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return cached;
|
||||
}
|
||||
RT_ASSERT(_cache.first_free != UINT_MAX,
|
||||
"There must be a free cache entry after space was freed.");
|
||||
@ -228,11 +300,11 @@ static rt_resource *CacheResource(rt_resource_id id, const rt_resource *res) {
|
||||
void *buffer = rtAllocBuffer(total_size);
|
||||
if (!buffer) {
|
||||
rtLog("RESMG", "Unable to allocate %zu kB for the new resource.", total_size / 1024);
|
||||
rtUnlockWrite(&_cache.lock);
|
||||
return NULL;
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return cached;
|
||||
}
|
||||
memcpy(buffer, res, sizeof(rt_resource));
|
||||
cached = buffer;
|
||||
cached = buffer;
|
||||
memcpy(cached, res, sizeof(rt_resource));
|
||||
cached->data = (void *)(cached + 1);
|
||||
CopyResourceData(res, cached->data);
|
||||
|
||||
@ -242,12 +314,17 @@ static rt_resource *CacheResource(rt_resource_id id, const rt_resource *res) {
|
||||
_cache.resources[index].usage_counter = 1;
|
||||
_cache.resources[index].size = total_size;
|
||||
_cache.resources[index].next_free = UINT_MAX;
|
||||
_cache.resources[index].load_aio = RT_AIO_INVALID_HANDLE;
|
||||
|
||||
_cache.current_size += total_size;
|
||||
|
||||
rt_cached_resource_ref reclaim_ref = {
|
||||
.id = id,
|
||||
.index = index,
|
||||
};
|
||||
rtLockMutex(_cache.heap_lock);
|
||||
rtMinheapPush(&_cache.reclaim_heap, 1, &reclaim_ref);
|
||||
rtUnlockMutex(_cache.heap_lock);
|
||||
|
||||
/* Insert into lookup table */
|
||||
bool inserted = false;
|
||||
@ -256,6 +333,7 @@ static rt_resource *CacheResource(rt_resource_id id, const rt_resource *res) {
|
||||
size_t slot = (id + off) % ht_size;
|
||||
if (_cache.resource_ids[slot] == RT_INVALID_RESOURCE_ID ||
|
||||
_cache.resource_ids[slot] == RT_TOMBSTONE_ID || _cache.resource_ids[slot] == id) {
|
||||
_cache.resource_ids[slot] = id;
|
||||
_cache.resource_indices[slot] = index;
|
||||
inserted = true;
|
||||
break;
|
||||
@ -266,10 +344,72 @@ static rt_resource *CacheResource(rt_resource_id id, const rt_resource *res) {
|
||||
"Failed to insert created resource into the resource lookup table.");
|
||||
}
|
||||
}
|
||||
rtUnlockWrite(&_cache.lock);
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return cached;
|
||||
}
|
||||
|
||||
static void InsertPrefetchResourceIntoCache(rt_resource_id id,
|
||||
rt_aio_handle load_aio,
|
||||
void *load_buffer,
|
||||
size_t load_buffer_size) {
|
||||
rtLockWrite(&_cache.resource_lock);
|
||||
unsigned int index = FindCachedResource(id);
|
||||
if (index != UINT_MAX) {
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_cache.current_size + load_buffer_size >= (size_t)rt_ResourceCacheSize.i) {
|
||||
if (!FreeCacheSpace(load_buffer_size)) {
|
||||
rtLog("RESMGR",
|
||||
"Unable to reclaim %zu kB from the resource cache.",
|
||||
load_buffer_size / 1024);
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return;
|
||||
}
|
||||
RT_ASSERT(_cache.first_free != UINT_MAX,
|
||||
"There must be a free cache entry after space was freed.");
|
||||
}
|
||||
|
||||
index = _cache.first_free;
|
||||
_cache.first_free = _cache.resources[index].next_free;
|
||||
_cache.resources[index].buffer = load_buffer;
|
||||
_cache.resources[index].usage_counter = 1;
|
||||
_cache.resources[index].size = load_buffer_size;
|
||||
_cache.resources[index].next_free = UINT_MAX;
|
||||
_cache.resources[index].load_aio = load_aio;
|
||||
|
||||
_cache.current_size += load_buffer_size;
|
||||
|
||||
rt_cached_resource_ref reclaim_ref = {
|
||||
.id = id,
|
||||
.index = index,
|
||||
};
|
||||
rtLockMutex(_cache.heap_lock);
|
||||
rtMinheapPush(&_cache.reclaim_heap, 1, &reclaim_ref);
|
||||
rtUnlockMutex(_cache.heap_lock);
|
||||
|
||||
/* Insert into lookup table */
|
||||
bool inserted = false;
|
||||
size_t ht_size = (size_t)rt_MaxCachedResources.i * 2;
|
||||
for (size_t off = 0; off < ht_size; ++off) {
|
||||
size_t slot = (id + off) % ht_size;
|
||||
if (_cache.resource_ids[slot] == RT_INVALID_RESOURCE_ID ||
|
||||
_cache.resource_ids[slot] == RT_TOMBSTONE_ID || _cache.resource_ids[slot] == id) {
|
||||
_cache.resource_ids[slot] = id;
|
||||
_cache.resource_indices[slot] = index;
|
||||
inserted = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!inserted) {
|
||||
rtReportError("RESMGR",
|
||||
"Failed to insert created resource into the resource lookup table.");
|
||||
}
|
||||
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
}
|
||||
|
||||
/* ~~~ Resource Namespace ~~~ */
|
||||
|
||||
static rt_resource_namespace _namespace;
|
||||
@ -301,40 +441,23 @@ static void ShutdownNamespace(void) {
|
||||
memset(&_namespace, 0, sizeof(_namespace));
|
||||
}
|
||||
|
||||
#if 0
|
||||
static rt_resource_ref *GetResourceRefPtr(rt_resource_id id) {
|
||||
rt_resource_ref *ref = NULL;
|
||||
static rt_resource_ref GetResourceRef(rt_resource_id id) {
|
||||
rt_resource_ref ref = {.file = RT_INVALID_FILE_ID};
|
||||
rtLockRead(&_namespace.lock);
|
||||
size_t ns_size = (size_t)rt_ResourceNamespaceSize.i;
|
||||
for (size_t j = 0; j < ns_size; ++j) {
|
||||
size_t at = (id + j) % ns_size;
|
||||
if (_namespace.ids[at] == RT_INVALID_RESOURCE_ID) {
|
||||
for (size_t off = 0; off < ns_size; ++off) {
|
||||
size_t at = (id + off) % ns_size;
|
||||
if (_namespace.ids[at] == id) {
|
||||
ref = _namespace.refs[at];
|
||||
break;
|
||||
} else if (_namespace.ids[at] == id) {
|
||||
ref = &_namespace.refs[at];
|
||||
} else if (_namespace.ids[at] == RT_INVALID_RESOURCE_ID) {
|
||||
rtLog("RESMGR", "Tried to load unknown resource %llx", id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
rtUnlockRead(&_namespace.lock);
|
||||
return ref;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Fills the passed write struct with the necessary information to save the resource to a file */
|
||||
static void
|
||||
PrepareResourceFlushToFile(rt_resource_id id, const rt_resource *resource, rt_file_write *write) {
|
||||
/* A file write needs one contiguous buffer */
|
||||
RT_ASSERT(((uintptr_t)resource->data == (uintptr_t)resource + sizeof(*resource)),
|
||||
"The resource must reside in the cache, to ensure the correct memory layout");
|
||||
|
||||
char file_path[260];
|
||||
rtSPrint(file_path, 260, "%s/%llx.bin", rt_ResourceDirectory.s, id);
|
||||
|
||||
write->file = rtAddFile(file_path);
|
||||
write->buffer = resource;
|
||||
write->offset = 0;
|
||||
write->num_bytes = sizeof(rt_resource) + GetResourceDataSize(resource);
|
||||
}
|
||||
|
||||
/* ~~~ Public API ~~~ */
|
||||
|
||||
@ -357,6 +480,203 @@ void ShutdownResourceManager(void) {
|
||||
ShutdownNamespace();
|
||||
}
|
||||
|
||||
RT_DLLEXPORT rt_result rtGetResource(rt_resource_id id, void *dest) {
|
||||
rtLockRead(&_cache.resource_lock);
|
||||
unsigned int cache_index = FindCachedResource(id);
|
||||
if (cache_index != UINT_MAX) {
|
||||
rt_cached_resource *cached = &_cache.resources[cache_index];
|
||||
/* TODO(Kevin): It's possible that the load is not finished. */
|
||||
if (cached->load_aio != RT_AIO_INVALID_HANDLE) {
|
||||
rtUnlockRead(&_cache.resource_lock);
|
||||
rtLockWrite(&_cache.resource_lock);
|
||||
if (cached->load_aio != RT_AIO_INVALID_HANDLE) {
|
||||
rt_aio_state state = rtWaitForAIOCompletion(cached->load_aio);
|
||||
rtReleaseAIO(cached->load_aio);
|
||||
cached->load_aio = RT_AIO_INVALID_HANDLE;
|
||||
if (state != RT_AIO_STATE_FINISHED) {
|
||||
rtLog("RESMGR", "Failed to load resource %llx: %u", id, state);
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return RT_UNKNOWN_ERROR;
|
||||
}
|
||||
|
||||
/* Need to decompress the resource */
|
||||
rt_resource_ref ref = GetResourceRef(id);
|
||||
if (ref.file == RT_INVALID_FILE_ID) {
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return RT_INVALID_VALUE;
|
||||
}
|
||||
|
||||
void *decompressed = rtAllocBuffer(ref.decompressed_size);
|
||||
if (!decompressed) {
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return RT_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
size_t written_bytes = rtDecompressData(cached->buffer,
|
||||
cached->size,
|
||||
decompressed,
|
||||
ref.decompressed_size);
|
||||
if (written_bytes != ref.decompressed_size) {
|
||||
rtLog("RESMGR",
|
||||
"Corrupted resource data %llx: Result of decompression does not match "
|
||||
"saved "
|
||||
"metadata.",
|
||||
id);
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
return RT_UNKNOWN_ERROR;
|
||||
}
|
||||
rt_resource *resource = decompressed;
|
||||
/* Patch the data pointer */
|
||||
resource->data = (resource + 1);
|
||||
|
||||
/* Note that we allow the cache to grow beyond its configured maximum here. */
|
||||
rtReleaseBuffer(cached->buffer, cached->size);
|
||||
_cache.current_size -= cached->size;
|
||||
cached->size = ref.decompressed_size;
|
||||
_cache.current_size += ref.decompressed_size;
|
||||
cached->buffer = decompressed;
|
||||
|
||||
rtUnlockWrite(&_cache.resource_lock);
|
||||
rtLockRead(&_cache.resource_lock);
|
||||
}
|
||||
}
|
||||
|
||||
RT_ASSERT(cached->size == rtGetResourceSize(id), "Inconsistent resource size");
|
||||
memcpy(dest, cached->buffer, cached->size);
|
||||
|
||||
rtLockMutex(_cache.heap_lock);
|
||||
++cached->usage_counter;
|
||||
rt_cached_resource_ref ref = {.id = id, .index = cache_index};
|
||||
rtMinheapUpdate(&_cache.reclaim_heap, &ref, cached->usage_counter, NULL);
|
||||
rtUnlockMutex(_cache.heap_lock);
|
||||
rtUnlockRead(&_cache.resource_lock);
|
||||
} else {
|
||||
/* Load the resource file */
|
||||
rtUnlockRead(&_cache.resource_lock);
|
||||
rt_resource_ref ref = GetResourceRef(id);
|
||||
if (ref.file == RT_INVALID_FILE_ID) {
|
||||
return RT_INVALID_VALUE;
|
||||
}
|
||||
|
||||
rt_temp_arena temp_arena = rtGetTemporaryArena(NULL, 0);
|
||||
void *compressed_buffer = rtArenaPush(temp_arena.arena, ref.compressed_size);
|
||||
if (!compressed_buffer) {
|
||||
rtReturnTemporaryArena(temp_arena);
|
||||
return RT_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
rt_aio_state state = rtSubmitSingleLoadSync((rt_file_load){
|
||||
.file = ref.file,
|
||||
.dest = compressed_buffer,
|
||||
.num_bytes = ref.compressed_size,
|
||||
.offset = ref.offset,
|
||||
});
|
||||
if (state != RT_AIO_STATE_FINISHED) {
|
||||
rtLog("RESMGR", "Failed to load resource %llx: %u", id, state);
|
||||
rtReturnTemporaryArena(temp_arena);
|
||||
return RT_UNKNOWN_ERROR;
|
||||
}
|
||||
|
||||
/* Decompress */
|
||||
size_t written_bytes =
|
||||
rtDecompressData(compressed_buffer, ref.compressed_size, dest, ref.decompressed_size);
|
||||
rtReturnTemporaryArena(temp_arena);
|
||||
if (written_bytes != ref.decompressed_size) {
|
||||
rtLog("RESMGR",
|
||||
"Corrupted resource data %llx: Result of decompression does not match saved "
|
||||
"metadata.",
|
||||
id);
|
||||
return RT_UNKNOWN_ERROR;
|
||||
}
|
||||
rt_resource *resource = dest;
|
||||
/* Patch the data pointer */
|
||||
resource->data = (resource + 1);
|
||||
|
||||
CacheResource(id, resource);
|
||||
|
||||
rtPrefetchResources(resource->dependencies, resource->dependency_count);
|
||||
rtPrefetchResources(resource->subresources, resource->subresource_count);
|
||||
}
|
||||
return RT_SUCCESS;
|
||||
}
|
||||
|
||||
RT_DLLEXPORT size_t rtGetResourceSize(rt_resource_id id) {
|
||||
size_t size = 0;
|
||||
rtLockRead(&_namespace.lock);
|
||||
size_t ns_size = (size_t)rt_ResourceNamespaceSize.i;
|
||||
for (size_t off = 0; off < ns_size; ++off) {
|
||||
size_t at = (id + off) % ns_size;
|
||||
if (_namespace.ids[at] == id) {
|
||||
size = _namespace.refs[at].decompressed_size;
|
||||
break;
|
||||
} else if (_namespace.ids[at] == RT_INVALID_RESOURCE_ID) {
|
||||
rtLog("RESMGR", "Tried to get size of unknown resource %llx", id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
rtUnlockRead(&_namespace.lock);
|
||||
return size;
|
||||
}
|
||||
|
||||
RT_DLLEXPORT void rtPrefetchResources(const rt_resource_id *ids, uint32_t count) {
|
||||
rt_load_batch loads = {.num_loads = 0};
|
||||
rt_aio_handle handles[RT_LOAD_BATCH_MAX_SIZE];
|
||||
|
||||
for (uint32_t i = 0; i < count; ++i) {
|
||||
rt_resource_ref ref = GetResourceRef(ids[i]);
|
||||
if (ref.file == RT_INVALID_FILE_ID) {
|
||||
rtLog("RESMGR", "Attempted to prefetch unknown resource %llx", ids[i]);
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Check if the resource is already cached */
|
||||
if (FindCachedResource(ids[i]) != UINT_MAX)
|
||||
continue;
|
||||
|
||||
void *buffer = rtAllocBuffer(ref.compressed_size);
|
||||
if (!buffer) {
|
||||
rtLog("RESMGR",
|
||||
"Could not prefetch resource %llx because a buffer allocation failed.",
|
||||
ids[i]);
|
||||
continue;
|
||||
}
|
||||
|
||||
loads.loads[loads.num_loads] = (rt_file_load){
|
||||
.file = ref.file,
|
||||
.num_bytes = ref.compressed_size,
|
||||
.offset = ref.offset,
|
||||
.dest = buffer,
|
||||
};
|
||||
++loads.num_loads;
|
||||
if (loads.num_loads == RT_LOAD_BATCH_MAX_SIZE || i == count - 1) {
|
||||
if (rtSubmitLoadBatch(&loads, handles) != RT_SUCCESS) {
|
||||
rtLog("RESMGR", "Prefetch failed because the file loads could not be submitted.");
|
||||
}
|
||||
|
||||
for (uint32_t j = 0; j < loads.num_loads; ++j) {
|
||||
InsertPrefetchResourceIntoCache(ids[i - loads.num_loads + j],
|
||||
handles[j],
|
||||
loads.loads[j].dest,
|
||||
loads.loads[j].num_bytes);
|
||||
}
|
||||
|
||||
loads.num_loads = 0;
|
||||
}
|
||||
}
|
||||
if (loads.num_loads > 0) {
|
||||
if (rtSubmitLoadBatch(&loads, handles) != RT_SUCCESS) {
|
||||
rtLog("RESMGR", "Prefetch failed because the file loads could not be submitted.");
|
||||
}
|
||||
|
||||
for (uint32_t j = 0; j < loads.num_loads; ++j) {
|
||||
InsertPrefetchResourceIntoCache(ids[count - 1 - loads.num_loads + j],
|
||||
handles[j],
|
||||
loads.loads[j].dest,
|
||||
loads.loads[j].num_bytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RT_DLLEXPORT rt_result rtCreateResources(uint32_t count,
|
||||
const char **names,
|
||||
const rt_resource *resources,
|
||||
@ -368,6 +688,8 @@ RT_DLLEXPORT rt_result rtCreateResources(uint32_t count,
|
||||
rt_aio_handle write_handles[RT_WRITE_BATCH_MAX_SIZE];
|
||||
uint32_t outstanding_writes = 0;
|
||||
|
||||
rt_temp_arena temp_arena = rtGetTemporaryArena(NULL, 0);
|
||||
|
||||
rtLockWrite(&_namespace.lock);
|
||||
for (uint32_t i = 0; i < count; ++i) {
|
||||
size_t name_len = strlen(names[i]);
|
||||
@ -383,14 +705,31 @@ RT_DLLEXPORT rt_result rtCreateResources(uint32_t count,
|
||||
|
||||
ids[i] = id;
|
||||
|
||||
const rt_resource *cached_resource = CacheResource(id, &resources[i]);
|
||||
rt_resource *cached = CacheResource(id, &resources[i]);
|
||||
|
||||
PrepareResourceFlushToFile(id, cached_resource, &writes.writes[writes.num_writes]);
|
||||
_namespace.ids[at] = id;
|
||||
_namespace.refs[at].offset = writes.writes[writes.num_writes].offset;
|
||||
_namespace.refs[at].size = writes.writes[writes.num_writes].num_bytes;
|
||||
_namespace.refs[at].file = writes.writes[writes.num_writes].file;
|
||||
if (!PrepareResourceFlushToFile(id,
|
||||
cached,
|
||||
&writes.writes[writes.num_writes],
|
||||
temp_arena.arena)) {
|
||||
|
||||
rtReportError("RESMGR", "Failed to prepare resource %llx for writing.", id);
|
||||
inserted = false;
|
||||
break;
|
||||
}
|
||||
_namespace.ids[at] = id;
|
||||
_namespace.refs[at].offset = writes.writes[writes.num_writes].offset;
|
||||
_namespace.refs[at].compressed_size = writes.writes[writes.num_writes].num_bytes;
|
||||
_namespace.refs[at].file = writes.writes[writes.num_writes].file;
|
||||
_namespace.refs[at].decompressed_size =
|
||||
sizeof(rt_resource) + GetResourceDataSize(&resources[i]);
|
||||
++writes.num_writes;
|
||||
|
||||
rtLog("RESMGR",
|
||||
"Created resource %llx: Uncompressed size: %zu bytes, compressed size: %zu "
|
||||
"bytes.",
|
||||
id,
|
||||
_namespace.refs[at].decompressed_size,
|
||||
_namespace.refs[at].compressed_size);
|
||||
break;
|
||||
} else if (_namespace.ids[at] == id) {
|
||||
rtReportError("RESMGR",
|
||||
@ -439,6 +778,83 @@ RT_DLLEXPORT rt_result rtCreateResources(uint32_t count,
|
||||
}
|
||||
}
|
||||
out:
|
||||
rtReturnTemporaryArena(temp_arena);
|
||||
rtUnlockWrite(&_namespace.lock);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
RT_DLLEXPORT void rDebugLogResource(rt_resource_id id, const rt_resource *resource) {
|
||||
static const char *type_str[RT_RESOURCE_TYPE_count] = {"Shader", "Pipeline"};
|
||||
rtLog("RESMGR", "Resource %llx:", id);
|
||||
rtLog("RESMGR",
|
||||
" type: %s",
|
||||
(resource->type < RT_RESOURCE_TYPE_count) ? type_str[resource->type] : "<INVALID>");
|
||||
rtLog("RESMGR", " subresources:");
|
||||
for (uint32_t i = 0; i < resource->subresource_count; ++i) {
|
||||
rtLog("RESMGR", " - %llx", resource->subresources[i]);
|
||||
}
|
||||
rtLog("RESMGR", " dependencies:");
|
||||
for (uint32_t i = 0; i < resource->dependency_count; ++i) {
|
||||
rtLog("RESMGR", " - %llx", resource->dependencies[i]);
|
||||
}
|
||||
switch (resource->type) {
|
||||
case RT_RESOURCE_PIPELINE: {
|
||||
static const char *binding_str[RT_ATTRIBUTE_VALUE_count] = {"<UNDEFINED>",
|
||||
"MaterialAlbedo",
|
||||
"MaterialNormal"};
|
||||
const rt_pipeline_info *pipeline = resource->data;
|
||||
rtLog("RESMGR", " pipeline data:");
|
||||
rtLog("RESMGR", " vertex shader: %llx", pipeline->vertex_shader);
|
||||
rtLog("RESMGR", " fragment shader: %llx", pipeline->fragment_shader);
|
||||
rtLog("RESMGR", " compute shader: %llx", pipeline->compute_shader);
|
||||
rtLog("RESMGR", " uniform bindings:");
|
||||
const rt_attribute_binding *uniform_bindings =
|
||||
rtResolveConstRelptr(&pipeline->uniform_bindings);
|
||||
for (uint32_t i = 0; i < pipeline->uniform_binding_count; ++i) {
|
||||
rtLog("RESMGR",
|
||||
" - %u : %s",
|
||||
uniform_bindings[i].index,
|
||||
(uniform_bindings[i].value < RT_ATTRIBUTE_VALUE_count)
|
||||
? binding_str[uniform_bindings[i].value]
|
||||
: "<INVALID>");
|
||||
}
|
||||
rtLog("RESMGR", " texture bindings:");
|
||||
const rt_attribute_binding *texture_bindings =
|
||||
rtResolveConstRelptr(&pipeline->texture_bindings);
|
||||
for (uint32_t i = 0; i < pipeline->texture_binding_count; ++i) {
|
||||
rtLog("RESMGR",
|
||||
" - %u : %s",
|
||||
texture_bindings[i].index,
|
||||
(texture_bindings[i].value < RT_ATTRIBUTE_VALUE_count)
|
||||
? binding_str[texture_bindings[i].value]
|
||||
: "<INVALID>");
|
||||
}
|
||||
rtLog("RESMGR", " storage bindings:");
|
||||
const rt_attribute_binding *storage_bindings =
|
||||
rtResolveConstRelptr(&pipeline->storage_bindings);
|
||||
for (uint32_t i = 0; i < pipeline->storage_binding_count; ++i) {
|
||||
rtLog("RESMGR",
|
||||
" - %u : %s",
|
||||
storage_bindings[i].index,
|
||||
(storage_bindings[i].value < RT_ATTRIBUTE_VALUE_count)
|
||||
? binding_str[storage_bindings[i].value]
|
||||
: "<INVALID>");
|
||||
}
|
||||
} break;
|
||||
case RT_RESOURCE_SHADER: {
|
||||
static const char *stype_str[RT_SHADER_TYPE_count] = {"<INVALID>", "Vulkan"};
|
||||
static const char *stage_str[RT_SHADER_STAGE_count] = {"Vertex", "Fragment", "Compute"};
|
||||
const rt_shader_info *shader = resource->data;
|
||||
rtLog("RESMGR", " shader data:");
|
||||
rtLog("RESMGR",
|
||||
" type: %s",
|
||||
(shader->type < RT_SHADER_TYPE_count) ? stype_str[shader->type] : "<INVALID>");
|
||||
rtLog("RESMGR",
|
||||
" stage: %s",
|
||||
(shader->stage < RT_SHADER_STAGE_count) ? stage_str[shader->stage] : "<INVALID>");
|
||||
rtLog("RESMGR", " bytecode: %zu bytes", shader->bytecode_length);
|
||||
} break;
|
||||
default:
|
||||
rtLog("RESMGR", " unknown data at: %llx", (uintptr_t)resource->data);
|
||||
}
|
||||
}
|
||||
|
@ -34,6 +34,8 @@ typedef enum {
|
||||
|
||||
/* A pipeline state object */
|
||||
RT_RESOURCE_PIPELINE,
|
||||
|
||||
RT_RESOURCE_TYPE_count,
|
||||
} rt_resource_type;
|
||||
|
||||
#define RT_MAX_SUBRESOURCES 32
|
||||
@ -55,6 +57,26 @@ typedef struct {
|
||||
rt_resource_id dependencies[RT_MAX_RESOURCE_DEPENDENCIES];
|
||||
} rt_resource;
|
||||
|
||||
/* Retrieves a resource.
|
||||
*
|
||||
* This function will also attempt to pre-cache resources that are likely to be accessed
|
||||
* in the future. Namely subresources and dependencies of the accessed resource.
|
||||
*
|
||||
* The passed destination must point to a buffer large enough to hold the resource.
|
||||
* You can query the resources size with rtGetResourceSize().
|
||||
*/
|
||||
RT_DLLEXPORT rt_result rtGetResource(rt_resource_id id, void *dest);
|
||||
|
||||
/* Notifies the system that a resource might be accessed soon.
|
||||
* Starts a asynchronous prefetch of that resource. */
|
||||
RT_DLLEXPORT void rtPrefetchResources(const rt_resource_id *ids, uint32_t count);
|
||||
|
||||
/* Returns the size of a resource in bytes, or 0 if the resource id is invalid. */
|
||||
RT_DLLEXPORT size_t rtGetResourceSize(rt_resource_id id);
|
||||
|
||||
/* Logs information about a resource. Useful for debugging */
|
||||
RT_DLLEXPORT void rDebugLogResource(rt_resource_id id, const rt_resource *resource);
|
||||
|
||||
/* Registers resources with the resource manager, making them available to the system.
|
||||
*
|
||||
* The runtime will create a standalone file for each resource in the resource directory.
|
||||
|
@ -30,6 +30,21 @@ extern "C" {
|
||||
#define RT_MB(n) ((n)*1024U * 1024U)
|
||||
#define RT_GB(n) ((n)*1024U * 1024U * 1024U)
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
/* For some reason _Thread_local does not work with vs2022,
|
||||
* despite MS documentation claiming it should. */
|
||||
#define RT_THREAD_LOCAL __declspec(thread)
|
||||
#elif defined(__GNUC__) || defined(__clang__)
|
||||
/* _Thread_local in C11-C17, thread_local in C23 */
|
||||
#if __STDC_VERSION__ > 201710L
|
||||
#define RT_THREAD_LOCAL thread_local
|
||||
#elif __STDC_VERSION__ >= 201112L
|
||||
#define RT_THREAD_LOCAL _Thread_local
|
||||
#else
|
||||
#pragma error Pre-C11 not supported.
|
||||
#endif
|
||||
#endif
|
||||
|
||||
typedef unsigned int rt_result;
|
||||
|
||||
/* Default result codes */
|
||||
@ -80,11 +95,11 @@ RT_DLLEXPORT void rtLog(const char *subsystem, const char *fmt, ...);
|
||||
RT_DLLEXPORT int rtAssertHandler(const char *expr, const char *msg, const char *file, int line);
|
||||
#define RT_ASSERT(x, msg) \
|
||||
do { \
|
||||
if (!(x)) { \
|
||||
if (rtAssertHandler(#x, (msg), __FILE__, __LINE__) == 0) { \
|
||||
if (!(x)) { \
|
||||
if (rtAssertHandler(#x, (msg), __FILE__, __LINE__) == 0) { \
|
||||
RT_DEBUGBREAK; \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
} while (0)
|
||||
#else
|
||||
#define RT_ASSERT(x, msg) RT_UNUSED(x)
|
||||
|
@ -27,7 +27,7 @@ static rt_shader_bytecode CompileNullShader(rt_shader_stage stage,
|
||||
typedef rt_shader_bytecode
|
||||
shader_compiler_fn(rt_shader_stage, rt_shader_optimization_level, rt_text_span, const char *, rt_arena *);
|
||||
|
||||
static shader_compiler_fn *_compiler_funcs[RT_SHADER_TYPE_COUNT] = {
|
||||
static shader_compiler_fn *_compiler_funcs[RT_SHADER_TYPE_count] = {
|
||||
CompileNullShader,
|
||||
|
||||
#ifdef RT_BUILD_DXC_SHADER_COMPILER
|
||||
@ -44,7 +44,7 @@ rt_shader_bytecode CompileShader(rt_shader_type type,
|
||||
rt_text_span code,
|
||||
const char *file_path,
|
||||
rt_arena *arena) {
|
||||
if (type >= RT_SHADER_TYPE_COUNT) {
|
||||
if (type >= RT_SHADER_TYPE_count) {
|
||||
rtLog("AC", "Invalid shader type %u", type);
|
||||
return (rt_shader_bytecode){.bytes = NULL, .len = 0};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user