assets
|
Move towards using DXC for compiling shaders
|
2024-01-25 23:33:29 +01:00 |
contrib
|
Write the first compiled resources to files
|
2024-01-31 22:48:51 +01:00 |
docs
|
feat: async io for windows
|
2023-11-22 14:25:37 +01:00 |
pch
|
started work on pipeline parsing
|
2024-01-16 16:03:30 +01:00 |
scripts
|
Move towards using DXC for compiling shaders
|
2024-01-25 23:33:29 +01:00 |
src
|
Write the first compiled resources to files
|
2024-01-31 22:48:51 +01:00 |
.clang-format
|
Progress on assetc
|
2023-12-10 23:09:19 +01:00 |
.clang-format-ignore
|
Progress on assetc
|
2023-12-10 23:09:19 +01:00 |
.gitignore
|
rename the engine to recreational.tech
|
2024-01-16 16:10:56 +01:00 |
meson.build
|
Move towards using DXC for compiling shaders
|
2024-01-25 23:33:29 +01:00 |