Commit Graph

156 Commits

Author SHA1 Message Date
Kevin Trogant
9b162379d4 Merge branch 'main' of https://libneat.hopto.org/git/kevin/voyage 2024-02-13 08:36:48 +01:00
Kevin Trogant
887fa63c43 Manage command buffers
I decided to make queues explicit, to simplify handling queue ownership
transfers in the renderer code. The framegraph + pass code has explicit knowledge
about resource ownership, so it makes sense to handle it there.

- Manage pools
- Allocate command buffers
- Submit command buffers
2024-02-13 08:35:19 +01:00
b939d1498e Update docs/LINKS.md 2024-02-13 00:51:49 +01:00
Kevin Trogant
b44b3e651b Add interface for command buffers 2024-02-09 10:20:00 +01:00
Kevin Trogant
765e263979 Add render_command_buffer handle type
Also unify handle types via macro
2024-02-09 10:09:39 +01:00
Kevin Trogant
c23f03e622 Add single-threaded framegraph execute function 2024-02-09 00:07:35 +01:00
Kevin Trogant
abe05f3780 Add basic infrastructure for running update and render threads
Communicate progress via a pair of semaphores
2024-02-08 23:06:23 +01:00
Kevin Trogant
4f27819fa2 Improve dll build
Still not perfect, but more user friendly now.
2024-02-08 16:57:01 +01:00
Kevin Trogant
058c738da9 Merge branch 'r/meson_refactor' 2024-02-07 17:03:18 +01:00
Kevin Trogant
18b548b8bb Fixed broken framegraph resource copy
- Missed a relptr set
2024-02-07 17:02:23 +01:00
Kevin Trogant
027ef8a46f Restructure the project
Move asset_compiler into its own (static) library.
This removes the dependency on it from the runtime and makes it possible
to have a standalone asset_compiler tool (useful for modding support).

Split meson.build into sub-files to improve readability.

Give each target its own pch directory.
This is more inline with what the meson manual recommends.

Export dependencies to make it possible to use the engine as a meson
subproject.
This is currently untested.
2024-02-07 13:56:06 +01:00
Kevin Trogant
a7339ffd53 Add a semaphore type 2024-02-06 17:57:45 +01:00
Kevin Trogant
cc49a017f9 Load framegraphs from resource files 2024-02-06 17:57:14 +01:00
Kevin Trogant
bdd3db98bb Add creation function for framegraphs and render targets
- The framegraph code currently does not attempt to alias render
  targets, but this should be pretty straightforward to add.
2024-02-05 21:49:09 +01:00
Kevin Trogant
1d8051747e Add some thoughts about the future render pipeline 2024-02-05 01:24:00 +01:00
Kevin Trogant
fc08ab08d4 Test resource manager and renderer integration 2024-02-05 01:23:31 +01:00
Kevin Trogant
c66d5ce337 Merge branch 'main' of https://libneat.hopto.org/git/kevin/voyage 2024-02-04 18:32:23 +01:00
Kevin Trogant
870f238410 Add a resource namespace file format 2024-02-04 18:31:02 +01:00
Kevin Trogant
0b6e855cef Remove packages.h/.c from meson.build 2024-02-04 17:29:01 +01:00
Kevin Trogant
b80d0d1bf9 Remove unnecessary files 2024-02-04 17:28:32 +01:00
Kevin Trogant
cfec746545 Implement resource compression 2024-02-04 17:26:51 +01:00
Kevin Trogant
3a9f9d4986 Write the first compiled resources to files 2024-01-31 22:48:51 +01:00
Kevin Trogant
9670844bb2 Move towards using DXC for compiling shaders
This is recommended by the vulkan documentation.
2024-01-25 23:33:29 +01:00
Kevin Trogant
3254af3786 Make progress towards the new builtin asset compiler
Attempts to compile HLSL shaders (with includes)
2024-01-25 09:45:23 +01:00
c0a8fad6e7 Add docs/LINKS.md 2024-01-23 17:21:30 +01:00
Kevin Trogant
94f95157fe build config for integrated asset compiler 2024-01-16 17:44:03 +01:00
Kevin Trogant
abb367dffc rename the engine to recreational.tech 2024-01-16 16:10:56 +01:00
Kevin Trogant
448d448430 started work on pipeline parsing 2024-01-16 16:03:30 +01:00
Kevin Trogant
d5ab965d64 Add missing dynamic_libs.c to meson.build 2023-12-31 02:29:31 +01:00
Kevin Trogant
275f3b65f8 Untested asset cache
- Added read-write lock implementation
2023-12-31 02:16:29 +01:00
Kevin Trogant
bf2129f92b don't keep processed assets in memory
- Slightly slower, but this will (in principle) scale to an unlimited
  number of assets
2023-12-25 23:32:55 +01:00
Kevin Trogant
5a4177c4dc assetc complete "lifetime"
- Add unchanged assets to packages
- Allows re-runs without messing up the data
- Inefficient: unchanged assets need to be loaded & kept in memory
2023-12-22 00:25:27 +01:00
Kevin Trogant
0c89d63716 load runtime asset dependency data
removed init/shutdown functions from headers.
2023-12-21 00:19:48 +01:00
Kevin Trogant
213638009b tracking asset dependencies 2023-12-12 10:58:09 +01:00
Kevin Trogant
361436ee46 started work on discovery 2023-12-11 00:09:52 +01:00
Kevin Trogant
19f7e29215 Progress on assetc 2023-12-10 23:09:19 +01:00
Kevin Trogant
4a0231a79b fix meson.build and remove unnecessary subprojects directory 2023-11-24 14:00:35 +01:00
Kevin Trogant
ae50c45a18 Multiple asset processors
- Added a (stub) for shader files
2023-11-24 13:59:38 +01:00
Kevin Trogant
9f3f40249f Started building the asset compiler 2023-11-24 00:43:35 +01:00
Kevin Trogant
360bf6cf1c only dllexport if we are building dll's 2023-11-23 22:19:02 +01:00
Kevin Trogant
11ec5a0cd2 Various improvements
- Support static linking
- Buffer manager
2023-11-23 22:03:02 +01:00
Kevin Trogant
b2037519cc Fix initialization and shutdown 2023-11-22 15:22:43 +01:00
Kevin Trogant
937ca92d9f Remove fio 2023-11-22 15:21:11 +01:00
Kevin Trogant
1a4a2109ca feat: async io for windows
Submit async-io to the OS.
Next step is replacing all FIO calls with async-io and removing the old
code.
2023-11-22 14:25:37 +01:00
Kevin Trogant
97adb0dffa various updates 2023-11-22 11:23:52 +01:00
Kevin Trogant
6937e55888 feat: create vulkan swapchain 2023-10-25 23:24:04 +02:00
Kevin Trogant
904a26374b feat: create vulkan device, surface etc.
- Next up: swapchain
- Use volk
2023-10-23 23:12:45 +02:00
Kevin Trogant
b1ff895718 ref: Only use the older meson_options.txt
Supports older versions
2023-10-17 23:13:42 +02:00
Kevin Trogant
fef087c906 merged vk/init.c 2023-10-17 23:00:07 +02:00
Kevin Trogant
4b97f8ff33 fix: Linux build
- Prepare for supporting Xlib and Wayland (in the future), by having a
  option for 'use_xlib'
- Fixed a few compile errors
2023-10-17 15:22:02 +02:00