recreational.tech engine
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Kevin Trogant f98d64b927
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Ubuntu Cross to Win64 / Cross Compile with ming64 (1.4.0, ubuntu-latest) (push) Failing after 1m26s
feat(renderer): Add vulkan renderer stub
2024-07-23 12:42:42 +02:00
.gitea/workflows refactor(build): Using meson devenv makes copying libgcc unnecessary while cross-compiling 2024-07-23 10:49:39 +02:00
assets WIP meshlets experiment 2024-07-15 16:34:39 +02:00
cfg Add early config file parsing 2024-07-19 10:30:50 +02:00
contrib feat(renderer): Add vulkan renderer stub 2024-07-23 12:42:42 +02:00
docs doc: Document commit message format 2024-07-19 12:56:37 +02:00
scripts Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
src feat(renderer): Add vulkan renderer stub 2024-07-23 12:42:42 +02:00
subprojects feat(renderer): Add vulkan renderer stub 2024-07-23 12:42:42 +02:00
tests fix(tests): Prevent compile error when no fixtures are defined. 2024-07-19 15:06:41 +02:00
.clang-format Progress on assetc 2023-12-10 23:09:19 +01:00
.clang-format-ignore Progress on assetc 2023-12-10 23:09:19 +01:00
.gitignore Implement resource compression 2024-02-04 17:26:51 +01:00
meson_options.txt feat(renderer): Add vulkan renderer stub 2024-07-23 12:42:42 +02:00
meson.build feat(renderer): Add vulkan renderer stub 2024-07-23 12:42:42 +02:00
vk_layer_settings.txt Try to improve resource layout transition 2024-03-17 15:10:45 +01:00