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Ubuntu Cross to Win64 / Cross Compile with ming64 (1.4.0, ubuntu-latest) (push) Failing after 1m26s
10 lines
1.1 KiB
Meson
10 lines
1.1 KiB
Meson
option('static_renderer', type : 'string', value : 'dx11', description : 'Name of the renderer used for static builds')
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option('use_xlib', type : 'boolean', value : false, description : 'Use Xlib for window creation under linux')
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option('error_report_debugbreak', type : 'boolean', value : true, description : 'Debugbreak in ReportError')
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option('enable_dxc_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dxc-based shader compiler.')
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option('enable_dx11_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dx11-bases shader compiler.')
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option('game_as_subdir', type : 'boolean', value : false, description : 'If true, adds the directory "src/game" to the build.')
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option('build_dx11', type : 'boolean', value : true, description : 'Enables/disables the build of the dx11 renderer.')
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option('build_vk', type : 'boolean', value : true, description : 'Enables/disables the build of the vulkan renderer.')
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option('build_experiments', type : 'boolean', value : false, description : 'Enables/disables building the experiments in src/experimental.')
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