- The framegraph code currently does not attempt to alias render targets, but this should be pretty straightforward to add.
7 lines
202 B
C++
7 lines
202 B
C++
#pragma warning(push, 0)
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#include <volk/volk.h>
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#define VMA_STATIC_VULKAN_FUNCTIONS 0
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#define VMA_DYNAMIC_VULKAN_FUNCTIONS 0
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#define VMA_IMPLEMENTATION
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#include <vma/vk_mem_alloc.h>
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#pragma warning(pop) |