recreational.tech engine
Go to file
Kevin Trogant 96b244e4e3
Some checks failed
Ubuntu Cross to Win64 / Cross Compile with ming64 (1.4.0, ubuntu-latest) (push) Failing after 1m26s
feat: Bindless registry
2024-08-03 14:25:19 +02:00
.gitea/workflows refactor(build): Using meson devenv makes copying libgcc unnecessary while cross-compiling 2024-07-23 10:49:39 +02:00
assets WIP meshlets experiment 2024-07-15 16:34:39 +02:00
cfg refactor: Change launcher cvar names 2024-07-31 21:36:54 +02:00
contrib feat(renderer): Add vulkan renderer stub 2024-07-23 12:42:42 +02:00
docs doc: Began documenting the code style 2024-07-29 22:26:30 +02:00
scripts Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
src feat: Bindless registry 2024-08-03 14:25:19 +02:00
subprojects refactor: Use vulkan-headers.wrap instead of depending on a vulkan sdk install 2024-07-26 09:38:28 +02:00
tests fix(tests): Prevent compile error when no fixtures are defined. 2024-07-19 15:06:41 +02:00
.clang-format Progress on assetc 2023-12-10 23:09:19 +01:00
.clang-format-ignore Progress on assetc 2023-12-10 23:09:19 +01:00
.gitignore Implement resource compression 2024-02-04 17:26:51 +01:00
meson_options.txt fix: Disable the vulkan renderer stub by default 2024-07-24 09:10:39 +02:00
meson.build feat(launcher): Offer API for the game 2024-07-24 16:39:31 +02:00
vk_layer_settings.txt feat: Create the swapchain 2024-07-31 10:07:49 +02:00