- Add unchanged assets to packages - Allows re-runs without messing up the data - Inefficient: unchanged assets need to be loaded & kept in memory |
||
|---|---|---|
| .. | ||
| cell_frag.as | ||
| cell_frag.glsl | ||
| cell_vert.as | ||
| cell_vert.glsl | ||
| cell.as | ||
| cell.pipeline | ||
- Add unchanged assets to packages - Allows re-runs without messing up the data - Inefficient: unchanged assets need to be loaded & kept in memory |
||
|---|---|---|
| .. | ||
| cell_frag.as | ||
| cell_frag.glsl | ||
| cell_vert.as | ||
| cell_vert.glsl | ||
| cell.as | ||
| cell.pipeline | ||