rtengine/src/runtime
Kevin Trogant 14138b4933
Some checks failed
Ubuntu Cross to Win64 / Cross Compile with ming64 (1.4.0, ubuntu-latest) (push) Failing after 1m18s
Merge branch 'main' of https://libneat.hopto.org/git/kevin/rtengine
2024-07-19 10:31:30 +02:00
..
pch Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
aio.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
aio.h Fix linux build 2024-02-29 16:12:09 +01:00
assert.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
atomics.h Loading and caching effects 2024-05-14 14:07:04 +02:00
buffer_manager.c Fix linux build 2024-02-29 16:12:09 +01:00
buffer_manager.h Write the first compiled resources to files 2024-01-31 22:48:51 +01:00
compression.c Add early config file parsing 2024-07-19 10:30:50 +02:00
compression.h Implement resource compression 2024-02-04 17:26:51 +01:00
config.c Add early config file parsing 2024-07-19 10:30:50 +02:00
config.h Add early config file parsing 2024-07-19 10:30:50 +02:00
cross_sal.h Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
ds_hashtable.c Loading and caching effects 2024-05-14 14:07:04 +02:00
ds_minheap.c Write the first compiled resources to files 2024-01-31 22:48:51 +01:00
ds_queue.c WIP meshlets experiment 2024-07-15 16:34:39 +02:00
ds.h WIP meshlets experiment 2024-07-15 16:34:39 +02:00
dynamic_libs.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
dynamic_libs.h Move towards using DXC for compiling shaders 2024-01-25 23:33:29 +01:00
error_report.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
file_tab.c Make progress towards the new builtin asset compiler 2024-01-25 09:45:23 +01:00
file_tab.h Move towards using DXC for compiling shaders 2024-01-25 23:33:29 +01:00
fsutils.c Merge branch 'main' of https://libneat.hopto.org/git/kevin/rtengine 2024-07-19 10:31:30 +02:00
fsutils.h Add early config file parsing 2024-07-19 10:30:50 +02:00
handles.h rename the engine to recreational.tech 2024-01-16 16:10:56 +01:00
hashing.c Add early config file parsing 2024-07-19 10:30:50 +02:00
hashing.h Add creation function for framegraphs and render targets 2024-02-05 21:49:09 +01:00
init.c Add early config file parsing 2024-07-19 10:30:50 +02:00
jobs.c rename the engine to recreational.tech 2024-01-16 16:10:56 +01:00
jobs.h Move towards using DXC for compiling shaders 2024-01-25 23:33:29 +01:00
mem_arena.c Test resource manager and renderer integration 2024-02-05 01:23:31 +01:00
mem_arena.h Executing the simplest possible render graph 2024-04-18 17:06:11 +02:00
meson.build Merge branch 'main' of https://libneat.hopto.org/git/kevin/rtengine 2024-07-19 10:31:30 +02:00
resource_manager.c Add early config file parsing 2024-07-19 10:30:50 +02:00
resources.h WIP meshlets experiment 2024-07-15 16:34:39 +02:00
rt_math.h Render a triangle 2024-05-19 12:48:50 +02:00
runtime_cvars.c tracking asset dependencies 2023-12-12 10:58:09 +01:00
runtime.h Loading and caching effects 2024-05-14 14:07:04 +02:00
sprint.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
string_storage.c Add early config file parsing 2024-07-19 10:30:50 +02:00
string_storage.h Add early config file parsing 2024-07-19 10:30:50 +02:00
text.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
threading_cond.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
threading_helpers.hpp render targets 2024-04-03 20:56:10 +02:00
threading_mutex.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
threading_rwlock.c Load framegraphs from resource files 2024-02-06 17:57:14 +01:00
threading_semaphore.c Add a semaphore type 2024-02-06 17:57:45 +01:00
threading_spinlock.c Loading and caching effects 2024-05-14 14:07:04 +02:00
threading_thread.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
threading.h Loading and caching effects 2024-05-14 14:07:04 +02:00
timing.c Fixed linux -> windows cross compilation 2024-07-16 11:48:28 +02:00
timing.h WIP meshlets experiment 2024-07-15 16:34:39 +02:00
vulkan_shader_compiler.c Make progress towards the new builtin asset compiler 2024-01-25 09:45:23 +01:00