rtengine/docs/REQUIRED_TOOLS.md
Kevin Trogant b70cafecef
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refactor: Use vulkan-headers.wrap instead of depending on a vulkan sdk install
2024-07-26 09:38:28 +02:00

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# Tools required to build this
- [meson](https://mesonbuild.com/Getting-meson.html) The build system we use.
- [cmake](https://cmake.org/download/) For building some of the dependencies.
- [git](https://git-scm.com/) of course
On Windows:
- Visual Studio (2022 is what is frequently tested). Install the Game Development with C++ package for DirectX.
On Linux:
- GCC or clang.
- wget (for scripts)