update 2025

This commit is contained in:
Kevin Trogant 2025-04-16 14:32:32 +02:00
parent c04721488f
commit 1ce41bca7b
3 changed files with 49 additions and 22 deletions

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@ -11,11 +11,9 @@ enableRobotsTXT = true
[params] [params]
socialIcons = [ socialIcons = [
{name = "twitter", url = "https://twitter.com/GreenFoxLight"},
{name = "linkedin", url = "https://www.linkedin.com/in/kevin-trogant-232124224/"} {name = "linkedin", url = "https://www.linkedin.com/in/kevin-trogant-232124224/"}
] ]
description = "Game Development | 3D Graphics | TTRPGs" description = "Programming | 3D Graphics | Gaming"
# | Sailing | Tabletop RPGs"
[menu] [menu]
[[menu.main]] [[menu.main]]
@ -46,7 +44,7 @@ enableRobotsTXT = true
[[menu.main]] [[menu.main]]
identifier = 'github' identifier = 'github'
url = 'https://github.com/GreenFoxLight' url = 'https://github.com/trogke'
weight = 5 weight = 5
# feather-icons: feathericons.com # feather-icons: feathericons.com
pre = "<span data-feather='github'></span>" pre = "<span data-feather='github'></span>"

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@ -1,12 +1,53 @@
--- ---
title: "About" title: "About"
date: 2023-01-04T10:09:32+01:00 date: 2025-04-16T11:56:00+01:00
draft: false draft: false
type: "page" type: "page"
--- ---
I study computer science at Humboldt-Universität in Berlin, Germany. I'm currently getting my masters degree in computer science at Humboldt-Universität in Berlin, Germany.
Professionally, i work as a business analyst at an international fintech company. Previously, I worked as a student assistant at the Humboldt Universty Databases Chair, as an intern at the German Aerospace Centre, a Business Analyst at an international fintech company and as an engine developer at a AAA study.
My interest in 3d graphics and game development comes from years of gaming and a desire to understand how complex systems work.
Im interested in high preformance computing, 3D graphics, distributed systems and low-level computing.
Aside from programming and gaming, i enjoy sailing, playing various instruments and tabletop rpgs. Aside from programming and gaming, i enjoy sailing, playing various instruments and tabletop rpgs.
## CV
### Education
* **Abitur**, Grade 1.9 *2012-2015*
* **Bachelor of Science (Computer Science)**, Humboldt Universtät zu Berlin, *2015-2020*
* Thesis: A GPU Algorithm for the Fréchet-Distance
* Grade: 2.2
* **Master of Science (Computer Science)**, Humboldt Universität zu Berlin, Since 2020
### Experience
* **Student Assistant**, Databases and Information Systems, Humboldt Universität zu Berlin, *2016-2020*
* Worked on GPU algorith,s for time-series comparison.
* Implemented compile time C++ bindings for a custom scripting language using templates.
* **Intern**, German-Aerospace-Centre, *2020-2022*
* Integrated pytorch neural networks for semantic segmentation of lidar data into a sensor data processing pipeline.
* Worked on real-time systems for localization via sensor data with the Robot Operating System
* **Business Analyst**, Avaloq Sourcing (Europe) AG, *2022-2023*
* Level 2 support for banking software for multiple clients.
* Experience with Oracle PL/SQL and handling large databases.
* **Engine Developer**, Crytek GmBH, *2023-2025*
* Working on CRYENGINE and supporting an AAA game production.
* Part of the rendering team, developing graphics features and optimizing rendering code in a large C++ codebase.
### Languages and Tools
* **Version Control:** Git, Perforce
* **Languages:** C, C++, Go, Java, Python, HLSL, GLSL, CUDA, SQL, PL/SQL
* **Management:** Jira, Confluence, Gitlab, Gitea
* **Continous Integration:** Jenkins, Gitlab-CI, Teamcity
* **Other:** Docker, Docker-Compose, Oracle DB, PostgreSQL, PIX, Visual Study, Tracy
### Additional Qualifications
* Co-published a paper about a GPU algorithm for time-series comparison at the PARS-Workshop 2019.
* Worked in multiple agile projects managed with Scrum.
* B2 level English with regular use in engineering and business contexts.

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@ -1,6 +1,6 @@
--- ---
title: "Projects" title: "Projects"
date: 2023-01-04T10:18:30+01:00 date: 2025-04-16T11:43:00+01:00
draft: false draft: false
type: "page" type: "page"
--- ---
@ -16,22 +16,10 @@ You can find it on [itch.io](https://fumblegames.itch.io/wolves-of-the-mystical-
![Gameplay of Wolves Of The Mystical Forest](/wolves.png) ![Gameplay of Wolves Of The Mystical Forest](/wolves.png)
# NVR
A VR engine intended for a series of fantasy games.
Because of a shift in focus, i recently began a rewrite of this from scratch, but it is based on a previous engine called n2.
# rt_replay.h # rt_replay.h
A single header C99 library for input recording & replay. A single header C99 library for input recording & replay.
# Fantasy Heist
A multiplayer stealth-dungeon-crawler, built using the awesome Godot Engine together with another developer.
The project is currently on hold, but the idea might be re-used at some point.
![A very early stage screenshot of Fantasy Heist.](/fantasy_heist.png)
# GPU Algorithm for Dynamic Time Warping # GPU Algorithm for Dynamic Time Warping
My bachelor thesis delt with implementing an GPU algorithm for time series comparison. My bachelor thesis delt with implementing an GPU algorithm for time series comparison.