15a0b77960
Profiling under windows
2022-12-16 12:18:47 +01:00
ffe2764d29
Fixed font rectangles
2022-12-16 11:46:17 +01:00
d8be6fc06f
Scrollwheel and "raw" keyboard input
2022-12-08 12:59:54 +01:00
8ec2da45a2
Unicode codepoint input
2022-12-08 12:36:39 +01:00
232494cc46
Mouse click input
2022-12-08 12:05:54 +01:00
31cd55cf1f
WriteFile function
...
- Basic version takes buffer + size
- For convenience: version that takes a FileBuffer
2022-12-08 11:51:03 +01:00
7fae583084
Loading files under win32
2022-11-24 09:52:56 +01:00
Ronja
70d23facf9
Fonts laden korrigiert
2022-10-27 15:38:24 +02:00
69d35b5d15
Convenience font rendering function for black text
2022-10-24 15:15:39 +02:00
5d555fd5a0
Font rendering v1
2022-10-24 13:14:45 +02:00
5d3aaec3dc
Started windows port
...
Not done yet
2022-10-17 20:19:56 +02:00
fbb139d1bc
Actually include the INTEGRATION hint
2022-10-17 18:46:13 +02:00
b8a0ab5468
Handling state
2022-10-17 18:45:09 +02:00
dd8fbe4c2f
Added Integration hints
2022-10-17 18:16:19 +02:00
5d0c2caf78
documentation
2022-10-17 16:27:45 +02:00
2806eb6d71
Initial commit
...
What works?
- Reading files (AssetManager::loadFile)
- Rendering colored & textured rects (Renderer::addRect)
- Getting input (TouchInputEvent)
TODO
Port this to windows
2022-10-17 16:04:56 +02:00