Commit Graph

27 Commits

Author SHA1 Message Date
8ca95fbeab rendering rects on iOS 2023-07-02 18:50:35 +02:00
fca5628279 Restructuring for platform independent rendering 2023-07-01 20:38:43 +02:00
5c86b9bc20 ios port changes 2023-07-01 17:26:52 +02:00
a3a5a5807f add metal sample code and xcode project 2023-07-01 17:24:53 +02:00
Ronja
ab5d284b80 Link Oeffnen und Files speichern von Krimi Dinner zurueck uebertragen 2023-06-23 10:24:38 +02:00
fb6d8fdc3a better fitting font atlas 2023-06-02 20:37:54 +02:00
f6d171a685 Try to calculate required font atlas bitmap size
Currently results in HUGE textures
2023-06-02 11:14:34 +02:00
Ronja
a04bcc3e7b Eurozeichen bei Font texturen mit laden 2023-05-29 18:05:02 +02:00
ff2298a216 Merge branch 'master' of https://libneat.hopto.org/git/kevin/KDE 2022-12-16 16:07:26 +01:00
ab5694db43 Write to file interface 2022-12-16 16:06:58 +01:00
Ronja
32a3538bcb Concatinate String fuer String Repository 2022-12-16 12:46:08 +01:00
15a0b77960 Profiling under windows 2022-12-16 12:18:47 +01:00
ffe2764d29 Fixed font rectangles 2022-12-16 11:46:17 +01:00
d8be6fc06f Scrollwheel and "raw" keyboard input 2022-12-08 12:59:54 +01:00
8ec2da45a2 Unicode codepoint input 2022-12-08 12:36:39 +01:00
232494cc46 Mouse click input 2022-12-08 12:05:54 +01:00
31cd55cf1f WriteFile function
- Basic version takes buffer + size
- For convenience: version that takes a FileBuffer
2022-12-08 11:51:03 +01:00
7fae583084 Loading files under win32 2022-11-24 09:52:56 +01:00
Ronja
70d23facf9 Fonts laden korrigiert 2022-10-27 15:38:24 +02:00
69d35b5d15 Convenience font rendering function for black text 2022-10-24 15:15:39 +02:00
5d555fd5a0 Font rendering v1 2022-10-24 13:14:45 +02:00
5d3aaec3dc Started windows port
Not done yet
2022-10-17 20:19:56 +02:00
fbb139d1bc Actually include the INTEGRATION hint 2022-10-17 18:46:13 +02:00
b8a0ab5468 Handling state 2022-10-17 18:45:09 +02:00
dd8fbe4c2f Added Integration hints 2022-10-17 18:16:19 +02:00
5d0c2caf78 documentation 2022-10-17 16:27:45 +02:00
2806eb6d71 Initial commit
What works?
- Reading files (AssetManager::loadFile)
- Rendering colored & textured rects (Renderer::addRect)
- Getting input (TouchInputEvent)

TODO
Port this to windows
2022-10-17 16:04:56 +02:00