First draft of the task system
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25
main.odin
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25
main.odin
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package rune
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import "core:fmt"
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test_task :: proc(subtask: int, user_data: rawptr) {
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fmt.printfln("test task %v", subtask)
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}
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test_finished :: proc(user_data: rawptr) {
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fmt.println("test finished!")
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}
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main :: proc() {
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init_scheduler(100, 1000)
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add_worker({.General, .Streaming, .Physics, .Rendering})
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add_worker({.General, .Streaming, .Physics, .Rendering})
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add_worker({.General, .Streaming, .Physics, .Rendering})
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add_worker({.General, .Streaming, .Physics, .Rendering})
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queue_task(test_task, test_finished, nil, 10)
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for true {
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}
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}
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248
task.odin
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248
task.odin
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package rune
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import "core:container/queue"
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import "core:mem"
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import "core:sync"
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import "core:thread"
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Task_Error :: enum {
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None,
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Too_Many_Tasks,
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Allocation_Failed,
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}
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Task_Type :: enum {
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General,
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Streaming,
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Rendering,
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Physics,
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Audio,
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}
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// Proc called to execute a subtask.
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Task_Proc :: proc(subtask_idx: int, user_data: rawptr)
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// Called when a task finished executing.
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//
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// The idea is that this is the place where subsequent tasks are enqueued.
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// This way, the user can control dependencies, but the scheduler does not
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// need to worry about un-runnable tasks, simplifying it (and hopefully improving performance)
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Task_Finished_Proc :: proc(user_data: rawptr)
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@(private = "file")
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Task :: struct {
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entry: Task_Proc,
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finished: Task_Finished_Proc,
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user_data: rawptr,
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remaining_subtasks: int,
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type: Task_Type,
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next_free: int,
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}
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@(private = "file")
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Sub_Task :: struct {
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task: int, // index into task list
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idx: int, // this subtasks index
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next_free: int,
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}
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@(private = "file")
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Worker :: struct {
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run: bool,
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task_types: bit_set[Task_Type],
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thread: ^thread.Thread,
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}
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@(private = "file")
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Scheduler :: struct {
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// Order of subtasks to execute. Highest priority is at index 0
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schedule_storage: []int,
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schedule: queue.Queue(int),
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// List of tasks. We don't move these to avoid expensive
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// copies when the schedule changes.
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tasks: []Task,
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subtasks: []Sub_Task,
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first_free_task: int,
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first_free_subtask: int,
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free_subtasks: int,
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// Used when adding or removing tasks from the list,
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// otherwise tasks are read-only (except for the remaining subtask counter, which is atomic)
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task_list_mutex: sync.Mutex,
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subtask_list_mutex: sync.Mutex,
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schedule_mutex: sync.Mutex,
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// List of workers. We allow the user to dynamically add or remove workers.
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workers: [dynamic]^Worker,
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workers_mutex: sync.Mutex,
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allocator: mem.Allocator,
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}
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@(private = "file")
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_scheduler: Scheduler
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init_scheduler :: proc(
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max_tasks: int,
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max_subtasks_per_task: int,
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allocator := context.allocator,
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) {
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_scheduler.schedule_storage = make([]int, max_tasks * max_subtasks_per_task, allocator)
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queue.init_from_slice(&_scheduler.schedule, _scheduler.schedule_storage)
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_scheduler.tasks = make([]Task, max_tasks, allocator)
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_scheduler.subtasks = make([]Sub_Task, max_tasks * max_subtasks_per_task, allocator)
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_scheduler.first_free_task = 0
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for i := 0; i < max_tasks; i += 1 {
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_scheduler.tasks[i].next_free = i + 1
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}
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_scheduler.first_free_subtask = 0
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for i := 0; i < max_subtasks_per_task * max_tasks; i += 1 {
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_scheduler.subtasks[i].next_free = i + 1
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}
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_scheduler.free_subtasks = max_subtasks_per_task * max_tasks
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_scheduler.workers = make([dynamic]^Worker, allocator)
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_scheduler.allocator = allocator
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}
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add_worker :: proc(task_types: bit_set[Task_Type]) -> (int, Task_Error) {
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sync.lock(&_scheduler.workers_mutex)
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defer sync.unlock(&_scheduler.workers_mutex)
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if d := new(Worker, _scheduler.allocator); d != nil {
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d.task_types = task_types
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d.run = true
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if d.thread = thread.create(worker_proc); d == nil {
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free(d)
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return -1, .Allocation_Failed
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}
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d.thread.data = d
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_, err := append(&_scheduler.workers, d)
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if err != nil {
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thread.destroy(d.thread)
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free(d)
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return -1, .Allocation_Failed
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}
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thread.start(d.thread)
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return len(_scheduler.workers) - 1, .None
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}
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return -1, .Allocation_Failed
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}
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remove_worker :: proc(idx: int) {
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sync.lock(&_scheduler.workers_mutex)
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defer sync.unlock(&_scheduler.workers_mutex)
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if idx >= len(_scheduler.workers) {
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return
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}
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_scheduler.workers[idx].run = false
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thread.destroy(_scheduler.workers[idx].thread)
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free(_scheduler.workers[idx])
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unordered_remove(&_scheduler.workers, idx)
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}
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queue_task :: proc(
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entry: Task_Proc,
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finished: Task_Finished_Proc,
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user_data: rawptr,
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subtask_count: int,
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type := Task_Type.General,
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) -> Task_Error {
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// Use the first free slot to store the task
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sync.lock(&_scheduler.task_list_mutex)
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slot := _scheduler.first_free_task
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if slot >= len(_scheduler.tasks) {
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sync.unlock(&_scheduler.task_list_mutex)
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return .Too_Many_Tasks
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}
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task := &_scheduler.tasks[slot]
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_scheduler.first_free_task = task.next_free
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task.entry = entry
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task.finished = finished
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task.user_data = user_data
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task.next_free = -1
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task.remaining_subtasks = subtask_count
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task.type = type
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sync.unlock(&_scheduler.task_list_mutex)
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// Create the subtasks
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sync.lock(&_scheduler.subtask_list_mutex)
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if _scheduler.free_subtasks < subtask_count {
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sync.unlock(&_scheduler.subtask_list_mutex)
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sync.lock(&_scheduler.task_list_mutex)
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// Nevermind, release the task again
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task.next_free = _scheduler.first_free_task
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_scheduler.first_free_task = slot
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sync.unlock(&_scheduler.task_list_mutex)
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return .Too_Many_Tasks
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}
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_scheduler.free_subtasks -= subtask_count
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for i := 0; i < subtask_count; i += 1 {
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subtask_slot := _scheduler.first_free_subtask
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assert(subtask_slot < len(_scheduler.subtasks))
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subtask := &_scheduler.subtasks[subtask_slot]
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_scheduler.first_free_subtask = subtask.next_free
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subtask.next_free = -1
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subtask.task = slot
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subtask.idx = i
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sync.lock(&_scheduler.schedule_mutex)
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// Add to schedule. This is FIFO. We could be more clever (for example use shortest time to finish)
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queue.push_back(&_scheduler.schedule, subtask_slot)
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sync.unlock(&_scheduler.schedule_mutex)
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}
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sync.unlock(&_scheduler.subtask_list_mutex)
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return .None
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}
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@(private = "file")
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worker_proc :: proc(t: ^thread.Thread) {
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worker := (^Worker)(t.data)
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task_types := worker.task_types
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for worker.run {
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sync.lock(&_scheduler.schedule_mutex)
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subtask_idx := -1
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if queue.len(_scheduler.schedule) > 0 {
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subtask_idx = queue.pop_front(&_scheduler.schedule)
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}
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sync.unlock(&_scheduler.schedule_mutex)
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if subtask_idx == -1 {
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// NO tasks available
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thread.yield()
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continue
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}
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subtask := &_scheduler.subtasks[subtask_idx]
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taskidx := subtask.task
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task := &_scheduler.tasks[taskidx]
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if task.type in task_types {
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task.entry(subtask.idx, task.user_data)
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sync.lock(&_scheduler.subtask_list_mutex)
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subtask.next_free = _scheduler.first_free_subtask
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_scheduler.first_free_subtask = subtask_idx
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_scheduler.free_subtasks += 1
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sync.unlock(&_scheduler.subtask_list_mutex)
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prev_cnt := sync.atomic_sub(&task.remaining_subtasks, 1)
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if prev_cnt == 1 {
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// Finished the task,
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task.finished(task.user_data)
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sync.lock(&_scheduler.task_list_mutex)
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task.next_free = _scheduler.first_free_task
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_scheduler.first_free_task = taskidx
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sync.unlock(&_scheduler.task_list_mutex)
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}
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} else {
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// Push back in front, let someone else pick the task up
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sync.lock(&_scheduler.schedule_mutex)
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queue.push_front(&_scheduler.schedule, subtask_idx)
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sync.unlock(&_scheduler.schedule_mutex)
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thread.yield()
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}
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}
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}
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