27 lines
283 B
Plaintext
27 lines
283 B
Plaintext
optimization speed;
|
|
|
|
vertex {
|
|
vk BEGIN
|
|
#include "test.hlsl"
|
|
|
|
struct VSInput
|
|
{
|
|
};
|
|
|
|
struct VSOutput
|
|
{
|
|
float4 Pos : SV_POSITION;
|
|
};
|
|
|
|
VSOutput VsMain(VSInput input, uint vertexIndex : SV_VertexID) {
|
|
VSOutput output = (VSOutput)0;
|
|
return output;
|
|
}
|
|
END
|
|
}
|
|
|
|
fragment {
|
|
vk BEGIN
|
|
|
|
END
|
|
} |