Somehow the asset processor threads corrupt each others memory - replace the asset of thread X with the asset of thread Y. Weird. |
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.. | ||
asset_compiler.c | ||
asset_compiler.h | ||
description_parser.c | ||
description_parser.h | ||
dxc_shader_compiler.cpp | ||
framegraph_processor.c | ||
meson.build | ||
pipeline_processor.c | ||
processor.h | ||
shader_compiler.c | ||
shader_compiler.h |