rtengine/meson_options.txt

7 lines
855 B
Meson

option('static_renderer', type : 'string', value : 'dx11', description : 'Name of the renderer used for static builds')
option('use_xlib', type : 'boolean', value : false, description : 'Use Xlib for window creation under linux')
option('error_report_debugbreak', type : 'boolean', value : true, description : 'Debugbreak in ReportError')
option('enable_dxc_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dxc-based shader compiler.')
option('enable_dx11_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dx11-bases shader compiler.')
option('game_as_subdir', type : 'boolean', value : false, description : 'If true, adds the directory "src/game" to the build.')
option('build_dx11', type : 'boolean', value : true, description : 'Enables/disables the build of the dx11 renderer.')