rtengine/shader/cell.pipeline
Kevin Trogant ae50c45a18 Multiple asset processors
- Added a (stub) for shader files
2023-11-24 13:59:38 +01:00

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vertex shader/cell_vert.shader;
fragment shader/cell_frag.shader;
texture_bindings {
0 MATERIAL_ALBEDO;
1 MATERIAL_NORMAL;
}