#include "renderer/backend_api.h" #include "device.hpp" void Dx11RegisterCVARs(void) { } rt_render_backend_init_result Dx11Init(const rt_renderer_window_info *info) { rt_result res = rt_dx11_device::GetInstance()->Initialize(info); rt_render_device_i iface = {reinterpret_cast(rt_dx11_device::GetInstance()), nullptr}; rt_render_backend_init_result result = {.result = res, .device = iface}; if (res != RT_SUCCESS) return result; return result; } void Dx11Shutdown(void) { rt_dx11_device::GetInstance()->Shutdown(); } // Called by the application to retrieve the renderer api extern "C" RT_DLLEXPORT rt_render_backend_api rtLoadRenderBackendImpl(void) { rt_render_backend_api api = { .RegisterCVARs = Dx11RegisterCVARs, .Init = Dx11Init, .Shutdown = Dx11Shutdown, }; return api; }