option('static_renderer', type : 'string', value : 'dx11', description : 'Name of the renderer used for static builds') option('use_xlib', type : 'boolean', value : true, description : 'Use Xlib for window creation under linux') option('use_wayland', type : 'boolean', value : false, description : 'Use wayland for window creation under linux') option('error_report_debugbreak', type : 'boolean', value : true, description : 'Debugbreak in ReportError') option('enable_dxc_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dxc-based shader compiler.') option('enable_dx11_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dx11-bases shader compiler.') option('game_as_subdir', type : 'boolean', value : false, description : 'If true, adds the directory "src/game" to the build.') option('build_dx11', type : 'boolean', value : true, description : 'Enables/disables the build of the dx11 renderer.') option('build_vk', type : 'boolean', value : false, description : 'Enables/disables the build of the vulkan renderer.') option('build_experiments', type : 'boolean', value : false, description : 'Enables/disables building the experiments in src/experimental.') option('launcher_name', type : 'string', value : 'launcher', description : 'Name of the launcher executable.', yield : true)