Commit Graph

9 Commits

Author SHA1 Message Date
Kevin Trogant
28711ccb72 2/2 Fix meson_options.txt 2024-02-29 10:27:15 +01:00
Kevin Trogant
db9b0f5b10 1/2 Fix meson_options.txt mess
It's currently a symlink.
This commit deletes the file, the second will re-add it properly
2024-02-29 10:25:27 +01:00
Kevin Trogant
027ef8a46f Restructure the project
Move asset_compiler into its own (static) library.
This removes the dependency on it from the runtime and makes it possible
to have a standalone asset_compiler tool (useful for modding support).

Split meson.build into sub-files to improve readability.

Give each target its own pch directory.
This is more inline with what the meson manual recommends.

Export dependencies to make it possible to use the engine as a meson
subproject.
This is currently untested.
2024-02-07 13:56:06 +01:00
Kevin Trogant
9670844bb2 Move towards using DXC for compiling shaders
This is recommended by the vulkan documentation.
2024-01-25 23:33:29 +01:00
Kevin Trogant
3254af3786 Make progress towards the new builtin asset compiler
Attempts to compile HLSL shaders (with includes)
2024-01-25 09:45:23 +01:00
Kevin Trogant
94f95157fe build config for integrated asset compiler 2024-01-16 17:44:03 +01:00
Kevin Trogant
19f7e29215 Progress on assetc 2023-12-10 23:09:19 +01:00
Kevin Trogant
b1ff895718 ref: Only use the older meson_options.txt
Supports older versions
2023-10-17 23:13:42 +02:00
Kevin Trogant
4b97f8ff33 fix: Linux build
- Prepare for supporting Xlib and Wayland (in the future), by having a
  option for 'use_xlib'
- Fixed a few compile errors
2023-10-17 15:22:02 +02:00