Commit Graph

6 Commits

Author SHA1 Message Date
Kevin Trogant
9670844bb2 Move towards using DXC for compiling shaders
This is recommended by the vulkan documentation.
2024-01-25 23:33:29 +01:00
Kevin Trogant
abb367dffc rename the engine to recreational.tech 2024-01-16 16:10:56 +01:00
Kevin Trogant
0c89d63716 load runtime asset dependency data
removed init/shutdown functions from headers.
2023-12-21 00:19:48 +01:00
Kevin Trogant
19f7e29215 Progress on assetc 2023-12-10 23:09:19 +01:00
Kevin Trogant
ae50c45a18 Multiple asset processors
- Added a (stub) for shader files
2023-11-24 13:59:38 +01:00
Kevin Trogant
1a4a2109ca feat: async io for windows
Submit async-io to the OS.
Next step is replacing all FIO calls with async-io and removing the old
code.
2023-11-22 14:25:37 +01:00