Kevin Trogant
|
3a9f9d4986
|
Write the first compiled resources to files
|
2024-01-31 22:48:51 +01:00 |
|
Kevin Trogant
|
9670844bb2
|
Move towards using DXC for compiling shaders
This is recommended by the vulkan documentation.
|
2024-01-25 23:33:29 +01:00 |
|
Kevin Trogant
|
abb367dffc
|
rename the engine to recreational.tech
|
2024-01-16 16:10:56 +01:00 |
|
Kevin Trogant
|
448d448430
|
started work on pipeline parsing
|
2024-01-16 16:03:30 +01:00 |
|
Kevin Trogant
|
0c89d63716
|
load runtime asset dependency data
removed init/shutdown functions from headers.
|
2023-12-21 00:19:48 +01:00 |
|
Kevin Trogant
|
11ec5a0cd2
|
Various improvements
- Support static linking
- Buffer manager
|
2023-11-23 22:03:02 +01:00 |
|