Kevin Trogant
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9670844bb2
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Move towards using DXC for compiling shaders
This is recommended by the vulkan documentation.
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2024-01-25 23:33:29 +01:00 |
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Kevin Trogant
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3254af3786
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Make progress towards the new builtin asset compiler
Attempts to compile HLSL shaders (with includes)
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2024-01-25 09:45:23 +01:00 |
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Kevin Trogant
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94f95157fe
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build config for integrated asset compiler
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2024-01-16 17:44:03 +01:00 |
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Kevin Trogant
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19f7e29215
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Progress on assetc
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2023-12-10 23:09:19 +01:00 |
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Kevin Trogant
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b1ff895718
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ref: Only use the older meson_options.txt
Supports older versions
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2023-10-17 23:13:42 +02:00 |
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Kevin Trogant
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4b97f8ff33
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fix: Linux build
- Prepare for supporting Xlib and Wayland (in the future), by having a
option for 'use_xlib'
- Fixed a few compile errors
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2023-10-17 15:22:02 +02:00 |
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