Fixed linux -> windows cross compilation
Some checks failed
Ubuntu Cross to Win64 / Cross Compile with ming64 (1.4.0, ubuntu-latest) (push) Failing after 1m32s
Some checks failed
Ubuntu Cross to Win64 / Cross Compile with ming64 (1.4.0, ubuntu-latest) (push) Failing after 1m32s
This commit is contained in:
parent
8ae723de3d
commit
8f52ea3d3a
27
meson.build
27
meson.build
@ -3,7 +3,7 @@ project('rtengine', ['c', 'cpp'],
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'b_sanitize=address',
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'c_std=c17',
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'cpp_std=c++20',
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'warning_level=3',
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'warning_level=2',
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'werror=true',
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'b_vscrt=static_from_buildtype',
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'default_library=static',
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@ -51,6 +51,18 @@ if host_machine.system() == 'linux'
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add_project_arguments(['-D_GNU_SOURCE'], language : ['c', 'cpp'])
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endif
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# Handle Linux to Windows cross compilation.
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# By default, mingw does not find its own windows headers...
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if build_machine.system() == 'linux' and host_machine.system() == 'windows'
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message('Adding /usr/share/mingw-w64/include to the project include path.')
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add_project_arguments(['-isystem/usr/share/mingw-w64/include',
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'-DRT_CROSS_LINUX_WINDOWS',
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'-D_WIN32_WINNT=0x600'],
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language: ['c', 'cpp'],
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native: false)
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endif
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fs = import('fs')
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# Gather dependencies
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@ -99,7 +111,7 @@ else
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endif
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# Unit/Integration test driver
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# subdir('tests')
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subdir('tests')
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# Declare dependencies, to enable using the engine as a subproject
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engine_dep = declare_dependency(link_with : engine_link_libs,
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@ -120,3 +132,14 @@ if get_option('game_as_subdir')
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depends : engine_libs)
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endforeach
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endif
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# For Cross builds, we need libgcc from mingw
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if build_machine.system() == 'linux' and host_machine.system() == 'windows'
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custom_target('copy libgcc',
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input : '/usr/lib/gcc/x86_64-w64-mingw32/10-win32/libgcc_s_seh-1.dll',
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output : 'libgcc_s_seh-1.dll',
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command : [copy_util, '@INPUT@', '@OUTPUT@'],
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build_by_default : true)
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endif
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@ -4,4 +4,5 @@ option('error_report_debugbreak', type : 'boolean', value : true, description :
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option('enable_dxc_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dxc-based shader compiler.')
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option('enable_dx11_shader_compiler', type : 'boolean', value : true, description : 'Enables building the dx11-bases shader compiler.')
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option('game_as_subdir', type : 'boolean', value : false, description : 'If true, adds the directory "src/game" to the build.')
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option('build_dx11', type : 'boolean', value : true, description : 'Enables/disables the build of the dx11 renderer.')
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option('build_dx11', type : 'boolean', value : true, description : 'Enables/disables the build of the dx11 renderer.')
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option('build_experiments', type : 'boolean', value : false, description : 'Enables/disables building the experiments in src/experimental.')
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@ -1,7 +1,7 @@
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#!/bin/bash
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file="linux_dxc_2023_08_14.x86_64.tar.gz"
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if [! -d contrib]; then
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if [ ! -d contrib ]; then
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echo "Could not find 'contrib'. Make sure to run this script from the projects root directory."
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exit 1;
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fi
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2
scripts/download_dxc_cross.sh
Normal file → Executable file
2
scripts/download_dxc_cross.sh
Normal file → Executable file
@ -1,7 +1,7 @@
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#!/bin/bash
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file="dxc_2023_08_14.zip"
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if [! -d contrib]; then
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if [ ! -d contrib ]; then
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echo "Could not find 'contrib'. Make sure to run this script from the projects root directory."
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exit 1;
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fi
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32
scripts/download_shaderc.sh
Executable file
32
scripts/download_shaderc.sh
Executable file
@ -0,0 +1,32 @@
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#!/bin/bash
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# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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#
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# Downloads shaderc from github into contrib/
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#
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# Last changed: 24/11/23 (DD/MM/YY)
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#
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# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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SHADERC_VER=v2023.7
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SHADERC_REPO=https://github.com/google/shaderc.git
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# Check if we are beeing run from scripts/ or from root
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if [ ! -f meson.build ]; then
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cd ..
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fi
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git clone --quiet $SHADERC_REPO contrib/shaderc
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pushd contrib/shaderc
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git checkout --quiet $SHADERC_VER
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python3 ./utils/git-sync-deps
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rmdir -rf .git
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mkdir build-linux
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pushd build-linux
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cmake ..
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cmake --build . --config Release
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popd
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popd
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@ -15,7 +15,7 @@ RT_CVAR_I(rt_WindowHeight, "Window height. Default: 768", 768);
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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static LRESULT CALLBACK win32WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
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switch (uMsg) {
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@ -100,7 +100,7 @@ RT_DLLEXPORT int rtWin32Entry(HINSTANCE hInstance,
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{
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RECT r;
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GetClientRect(wnd, &r);
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window_width = r.right;
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window_width = r.right;
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window_height = r.bottom;
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}
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rt_renderer_init_info renderer_info = {.hWnd = wnd,
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@ -1,11 +1,17 @@
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#ifdef _WIN32
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// Required by dxcapi.h, does not work with WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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#endif
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wconversion"
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#pragma GCC diagnostic ignored "-Wattributes"
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#endif
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#ifdef RT_CROSS_LINUX_WINDOWS
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#include <runtime/cross_sal.h>
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#endif
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#include <dxcapi.h>
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic pop
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@ -5,4 +5,6 @@ subdir('app_framework')
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subdir('renderer/common')
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subdir('renderer/dx11')
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subdir('experimental')
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if get_option('build_experiments')
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subdir('experimental')
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endif
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@ -4,7 +4,7 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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void Win32ErrorToString(DWORD last_error, char *out, int bufsize);
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@ -1,9 +1,9 @@
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#include "runtime.h"
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#include "config.h"
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#include "runtime.h"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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#endif
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#include <stdio.h>
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@ -29,7 +29,6 @@ RT_DLLEXPORT int rtAssertHandler(const char *expr, const char *msg, const char *
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line);
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outmessage[511] = '\0';
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DWORD action = MessageBoxA(NULL, outmessage, "Assertion Failed", MB_YESNOCANCEL | MB_ICONERROR);
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if (action == IDYES) {
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return ASSERT_HANDLER_DBGBREAK;
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@ -42,4 +41,4 @@ RT_DLLEXPORT int rtAssertHandler(const char *expr, const char *msg, const char *
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}
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#endif
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return ASSERT_HANDLER_CONTINUE;
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}
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}
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17
src/runtime/cross_sal.h
Normal file
17
src/runtime/cross_sal.h
Normal file
@ -0,0 +1,17 @@
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#ifndef RT_CROSS_SAL_H
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#define RT_CROSS_SAL_H
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/* mingw-w64 seems to miss some SAL annotations that are used by dxc etc.
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* This header adds these.
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*/
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#ifndef RT_CROSS_LINUX_WINDOWS
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#pragma warning Are you sure that you want to include this file ?
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#endif
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#define _Maybenull_
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#define _In_opt_count_(n)
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#define _In_bytecount_(n)
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#define _In_count_(n)
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#endif
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@ -2,7 +2,7 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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RT_DLLEXPORT rt_dynlib rtOpenCallerLib(void) {
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return (rt_dynlib)GetModuleHandleW(NULL);
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@ -6,7 +6,7 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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#define DbgBreak DebugBreak()
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#elif defined(__GNUC__)
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@ -5,7 +5,7 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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struct rt_scandir_handle_s {
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HANDLE handle;
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@ -8,6 +8,7 @@ runtime_lib = library('rt',
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'buffer_manager.h',
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'compression.h',
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'config.h',
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'cross_sal.h',
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'ds.h',
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'dynamic_libs.h',
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'file_tab.h',
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@ -1,16 +1,16 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <Windows.h>
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#include <unknwn.h>
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#include <windows.h>
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#endif
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/* C standard library*/
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#include <limits.h>
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#include <math.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <math.h>
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/* Runtime */
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#include "runtime/runtime.h"
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#include "runtime/runtime.h"
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@ -10,17 +10,28 @@
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#endif
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#if ENABLE_STB_SPRINTF
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#if defined(_MSC_VER)
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#pragma warning(push, 0)
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#elif defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wsign-compare"
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#endif
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#define STB_SPRINTF_IMPLEMENTATION
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#define STB_SPRINTF_STATIC
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#include <stb_sprintf.h>
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#if defined(_MSC_VER)
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#pragma warning(pop)
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#elif defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic pop
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#endif
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#else
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#include <stdio.h>
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#endif
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RT_DLLEXPORT int rtSPrint(char *dest, size_t n, const char *fmt, ...)
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{
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RT_DLLEXPORT int rtSPrint(char *dest, size_t n, const char *fmt, ...) {
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va_list ap;
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va_start(ap, fmt);
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#if ENABLE_STB_SPRINTF
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@ -34,8 +45,7 @@ RT_DLLEXPORT int rtSPrint(char *dest, size_t n, const char *fmt, ...)
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return r;
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}
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RT_DLLEXPORT int rtVSPrint(char *dest, size_t n, const char *fmt, va_list ap)
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{
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RT_DLLEXPORT int rtVSPrint(char *dest, size_t n, const char *fmt, va_list ap) {
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#if ENABLE_STB_SPRINTF
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return stbsp_vsnprintf(dest, (int)n, fmt, ap);
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#else
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@ -44,4 +54,4 @@ RT_DLLEXPORT int rtVSPrint(char *dest, size_t n, const char *fmt, va_list ap)
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dest[n - 1] = '\0';
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return r;
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#endif
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}
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}
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@ -4,7 +4,7 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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#elif defined(__linux__)
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#include <uchar.h>
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@ -68,7 +68,8 @@ RT_DLLEXPORT void rtWaitOnConditionVar(rt_condition_var *var) {
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#elif defined(_WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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struct rt_condition_var_s {
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CRITICAL_SECTION critical_section;
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CONDITION_VARIABLE cond;
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@ -3,7 +3,7 @@
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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struct rt_mutex_s {
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HANDLE handle;
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@ -92,7 +92,7 @@ RT_DLLEXPORT bool rtUnlockMutex(rt_mutex *mutex) {
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return false;
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}
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mutex->owner = 0;
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bool result = ReleaseMutex(mutex->handle) != 0;
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bool result = ReleaseMutex(mutex->handle) != 0;
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if (!result)
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mutex->owner = caller;
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return result;
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@ -4,7 +4,7 @@
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#if defined(_WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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struct rt_thread_s {
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HANDLE handle;
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@ -83,9 +83,11 @@ RT_DLLEXPORT rt_thread *rtSpawnThread(rt_thread_entry_fn *entry, void *param, co
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thrd = NULL;
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}
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#ifndef RT_CROSS_LINUX_WINDOWS
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WCHAR wname[64];
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if (thrd && name && rtUTF8ToWStr(name, wname, sizeof(wname)) == RT_SUCCESS)
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SetThreadDescription(thrd->handle, wname);
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#endif
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} else {
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rtReportError("core", "Ran out of thread objects");
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@ -2,7 +2,7 @@
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#if defined(_WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <windows.h>
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static uint64_t _QPC_freq = 0u;
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@ -11,11 +11,12 @@ rt_result InitTiming(void) {
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if (!QueryPerformanceFrequency(&qpc_freq)) {
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return RT_UNKNOWN_ERROR;
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}
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_QPC_freq = (uint64_t)qpc_freq.QuadPart;
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_QPC_freq = (uint64_t)qpc_freq.QuadPart;
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double resolution = 1e6 * 1.0 / (double)_QPC_freq;
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rtLog("TIMING",
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"QPC Frequency: %llu ticks per second Resolution: %.2lf us",
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_QPC_freq, resolution);
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_QPC_freq,
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resolution);
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return RT_SUCCESS;
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}
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@ -23,7 +24,7 @@ rt_result InitTiming(void) {
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RT_DLLEXPORT rt_timestamp rtTimeNow(void) {
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LARGE_INTEGER qpc;
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QueryPerformanceCounter(&qpc);
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return (rt_timestamp){.ticks = qpc.QuadPart, .ticks_per_second = _QPC_freq };
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return (rt_timestamp){.ticks = qpc.QuadPart, .ticks_per_second = _QPC_freq};
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}
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RT_DLLEXPORT rt_time_delta rtTimeBetween(rt_timestamp a, rt_timestamp b) {
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@ -33,4 +34,4 @@ RT_DLLEXPORT rt_time_delta rtTimeBetween(rt_timestamp a, rt_timestamp b) {
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return b_secs - a_secs;
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}
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#endif
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#endif
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@ -1,7 +1,4 @@
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test_link_libs = [runtime_lib]
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if get_option('default_library') == 'static'
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test_link_libs += null_renderer_lib
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endif
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rttest_exe = executable('rttest',
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'rttest.c',
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@ -1,3 +1,4 @@
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#include <stdbool.h>
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#include <stdio.h>
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#include "runtime/config.h"
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@ -5,12 +6,6 @@
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#include "runtime/mem_arena.h"
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#include "runtime/runtime.h"
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#include "gfx/gfx.h"
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#include "gfx/render_list.h"
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#include "gfx/renderer_api.h"
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extern rt_cvar rt_Renderer;
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/* Check basic relative pointer behaviour */
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static rt_result RelPtrTest(void) {
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char buf[sizeof(rt_relptr) + sizeof(unsigned int)];
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@ -46,6 +41,7 @@ static rt_result NegRelPtrTest(void) {
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return RT_SUCCESS;
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}
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#if 0
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static rt_result SetupRenderListFixture(void) {
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rt_result res = rtInitRuntime();
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if (res != RT_SUCCESS)
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@ -120,6 +116,7 @@ static rt_result PushLongRenderList(void) {
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}
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return RT_SUCCESS;
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}
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#endif
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static rt_result HashTableBasics(void) {
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{
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@ -140,14 +137,14 @@ static rt_result HashTableBasics(void) {
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if (!arena_res.ok)
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return RT_OUT_OF_MEMORY;
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rt_arena arena = arena_res.arena;
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void *mem = rtArenaPush(&arena, RT_HASH_TABLE_MEMORY_REQUIRED(64));
|
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void *mem = rtArenaPush(&arena, RT_HASH_TABLE_MEMORY_REQUIRED(64));
|
||||
if (!mem)
|
||||
return RT_OUT_OF_MEMORY;
|
||||
rt_hashtable ht = rtCreateHashtable(64, mem, rtHashtableGrowMemoryFromArena, &arena);
|
||||
for (uint64_t i = 0; i < 64; ++i) {
|
||||
if (rtHashtableInsert(&ht, 256+i, i) != RT_SUCCESS)
|
||||
if (rtHashtableInsert(&ht, 256 + i, i) != RT_SUCCESS)
|
||||
return RT_UNKNOWN_ERROR;
|
||||
uint64_t found = rtHashtableLookup(&ht, 256+i, UINT64_MAX);
|
||||
uint64_t found = rtHashtableLookup(&ht, 256 + i, UINT64_MAX);
|
||||
if (found != i)
|
||||
return RT_INVALID_VALUE;
|
||||
}
|
||||
@ -188,8 +185,8 @@ typedef struct {
|
||||
/* X-Macro to create named fixtures */
|
||||
|
||||
/* Add more fixtures here*/
|
||||
#define TEST_FIXTURE_LIST \
|
||||
TEST_FIXTURE(render_list_fixture, SetupRenderListFixture, TeardownRenderListFixture)
|
||||
#define TEST_FIXTURE_LIST
|
||||
// TEST_FIXTURE(render_list_fixture, SetupRenderListFixture, TeardownRenderListFixture)
|
||||
|
||||
#define TEST_FIXTURE(n, setup_fn, teardown_fn) \
|
||||
rt_test_fixture n = {.name = #n, \
|
||||
@ -205,8 +202,8 @@ static rt_test_fixture *_test_fixtures[] = {TEST_FIXTURE_LIST};
|
||||
|
||||
static rt_test_case _test_cases[] = {TEST_CASE(RelPtrTest),
|
||||
TEST_CASE(NegRelPtrTest),
|
||||
TEST_CASE_FIXTURE(PushRenderList, render_list_fixture),
|
||||
TEST_CASE_FIXTURE(PushLongRenderList, render_list_fixture),
|
||||
/*TEST_CASE_FIXTURE(PushRenderList, render_list_fixture),
|
||||
TEST_CASE_FIXTURE(PushLongRenderList, render_list_fixture),*/
|
||||
TEST_CASE(HashTableBasics)};
|
||||
|
||||
int main() {
|
||||
@ -241,8 +238,10 @@ int main() {
|
||||
}
|
||||
}
|
||||
|
||||
/* Teardown fixtures */
|
||||
for (size_t i = 0; i < RT_ARRAY_COUNT(_test_fixtures); ++i) {
|
||||
/* Teardown fixtures.
|
||||
* The +1 is necessary to avoid comparing i=0 < 0, which causes a compile
|
||||
* error */
|
||||
for (size_t i = 0; (i + 1) < (RT_ARRAY_COUNT(_test_fixtures) + 1); ++i) {
|
||||
if (_test_fixtures[i]->is_initialized) {
|
||||
printf("[TEARDOWN %s] ... ", _test_fixtures[i]->name);
|
||||
_test_fixtures[i]->teardown();
|
||||
|
Loading…
Reference in New Issue
Block a user