--- title: "Projects" date: 2023-01-04T10:18:30+01:00 draft: false type: "page" --- You can find the source code for some of these projects at [gitea](https://libneat.hopto.org/git). # NVR A VR engine intended for a series of fantasy games. Because of a shift in focus, i recently began a rewrite of this from scratch, but it is based on a previous engine called n2. # buildbot Born out of dissatisfaction with existing CI tools compatible with gitea - mainly because of complicated configuration. This is my attempt at building a very simple CI tool that does exactly what i need. # rt_replay.h A single header C99 library for input recording & replay. # Fantasy Heist A multiplayer stealth-dungeon-crawler, built using the awesome Godot Engine together with another developer. The project is currently on hold, but the idea might be re-used at some point. ![A very early stage screenshot of Fantasy Heist.](/fantasy_heist.png) # GPU Algorithm for Dynamic Time Warping My bachelor thesis delt with implementing an GPU algorithm for time series comparison. A paper describing the implementation was published at the [PARS-Workshop 2019](https://fg-pars.gi.de/veranstaltung/pars-workshop-2019). The paper itself can be found [here at page 63](https://dl.gi.de/bitstream/handle/20.500.12116/33861/PARS-Mitteilungen_2019.pdf). # Krimi Dinner Engine A simple base layer for a murder mystery dinner game. The game itself is not by me, but i contributed the basic technology for rendering and android & windows compatibility.