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Kevin Trogant 2025-11-07 11:27:31 +01:00
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I'm currently getting my masters degree in computer science at Humboldt-Universität in Berlin, Germany. I'm currently getting my masters degree in computer science at Humboldt-Universität in Berlin, Germany.
Previously, I worked as a student assistant at the Humboldt Universty Databases Chair, as an intern at the German Aerospace Centre, a Business Analyst at an international fintech company and as an engine developer at a AAA study. Previously, I worked as a student assistant at the Humboldt Universty Databases Chair,
as an intern at the German Aerospace Centre, a Business Analyst at an international fintech company
and as an engine developer at a AAA studio.
Im interested in high preformance computing, 3D graphics, distributed systems and low-level computing. Im interested in high performance computing, 3D graphics, distributed systems and low-level computing.
Aside from programming and gaming, i enjoy sailing, playing various instruments and tabletop rpgs. Aside from programming and gaming, i enjoy sailing, playing various instruments and tabletop rpgs.
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* **Bachelor of Science (Computer Science)**, Humboldt Universtät zu Berlin, *2015-2020* * **Bachelor of Science (Computer Science)**, Humboldt Universtät zu Berlin, *2015-2020*
* Thesis: A GPU Algorithm for the Fréchet-Distance * Thesis: A GPU Algorithm for the Fréchet-Distance
* Grade: 2.2 * Grade: 2.2
* **Master of Science (Computer Science)**, Humboldt Universität zu Berlin, Since 2020 * **Master of Science (Computer Science)**, Humboldt Universität zu Berlin, *Since 2020*
### Experience ### Experience
* **Student Assistant**, Databases and Information Systems, Humboldt Universität zu Berlin, *2016-2020* * **Student Assistant**, Databases and Information Systems, Humboldt Universität zu Berlin, *2016-2020*
* Worked on GPU algorith,s for time-series comparison. * Worked on GPU algorithms for time-series comparison.
* Implemented compile time C++ bindings for a custom scripting language using templates. * Implemented compile time C++ bindings for a custom scripting language using templates.
* **Intern**, German-Aerospace-Centre, *2020-2022* * **Intern**, German-Aerospace-Centre, *2020-2022*
* Integrated pytorch neural networks for semantic segmentation of lidar data into a sensor data processing pipeline. * Integrated pytorch neural networks for semantic segmentation of lidar data into a sensor data processing pipeline.
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* **Engine Developer**, Crytek GmBH, *2023-2025* * **Engine Developer**, Crytek GmBH, *2023-2025*
* Working on CRYENGINE and supporting an AAA game production. * Working on CRYENGINE and supporting an AAA game production.
* Part of the rendering team, developing graphics features and optimizing rendering code in a large C++ codebase. * Part of the rendering team, developing graphics features and optimizing rendering code in a large C++ codebase.
* **Full Stack Developer**, Ingrano-Solutions GmBH, *Since 2025*
* Backend development with Go
* Fontend development with Typescript and React
* Working on a large scale project in the public sector
### Languages and Tools ### Languages and Tools