Kevin Trogant
2806eb6d71
What works? - Reading files (AssetManager::loadFile) - Rendering colored & textured rects (Renderer::addRect) - Getting input (TouchInputEvent) TODO Port this to windows
70 lines
1.9 KiB
Groovy
70 lines
1.9 KiB
Groovy
plugins {
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id 'com.android.application'
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}
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android {
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compileSdk 32
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defaultConfig {
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applicationId "tech.recreational.kde"
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minSdk 26
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targetSdk 32
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versionCode 1
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versionName "1.0"
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_STL=c++_static"
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cppFlags ''
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}
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}
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ndk {
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// Skip deprecated ABIs. Only required when using NDK 16 or earlier.
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abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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}
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}
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buildFeatures {
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prefab true
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_STL=c++_shared"
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}
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}
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}
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debug {
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externalNativeBuild {
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minifyEnabled = false
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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cmake {
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arguments "-DANDROID_STL=c++_shared"
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}
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}
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}
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}
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externalNativeBuild {
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cmake {
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path file('src/main/cpp/CMakeLists.txt')
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version '3.18.1'
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}
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}
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}
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dependencies {
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implementation 'androidx.games:games-activity:1.2.1'
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implementation 'androidx.games:games-frame-pacing:1.10.1'
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implementation 'androidx.appcompat:appcompat:1.3.0'
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implementation 'com.google.android.material:material:1.4.0'
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testImplementation 'junit:junit:4.13.2'
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androidTestImplementation 'androidx.test.ext:junit:1.1.3'
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androidTestImplementation 'androidx.test.espresso:espresso-core:3.4.0'
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}
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