KDE/app/src/main/cpp/GameState.h
2022-10-17 18:45:09 +02:00

13 lines
244 B
C

#ifndef KRIMI_DINNER_ENGINE_GAMESTATE_H
#define KRIMI_DINNER_ENGINE_GAMESTATE_H
/// @brief State that is saved between app resumes
struct GameState
{
bool has_focus;
// INTEGRATION Füge deinen State hier hinzu
int foo;
};
#endif