#import <Foundation/Foundation.h>
#import "MetalViewDelegate.h"

void metalGfxPushRect(void* metalGfxObj, KDERect rect, KDEStringHandle texture)
{
    [(__bridge id) metalGfxObj pushRect: rect withTexture: texture];
}

void metalGfxPushFontRect(void* metalGfxObj, KDERect rect, float char_height, KDEStringHandle font, KDEStringHandle key)
{
    [(__bridge id)metalGfxObj pushRect:rect withFont:font withCharHeight:char_height withKey:key];
}
